Until the city’s clocks had struck twelve, Eujen and Straessa had been exchanging anecdotes with General Varsec and that Spider Arista from the Aldanraic States. But, now that it was just the two of them and half a bottle of wine, Eujen was beginning to think about that walk home, and how much easier it would be with Straessa to keep him company.
Then Arvi burst in on them, or as close as he ever came to doing so. He knocked, but only in passing as he barrelled in through the door.
‘Master Speaker!’ he exclaimed.
‘What are you even doing up?’ Eujen demanded of him, earning a reproachful look that eloquently conveyed the message,
Do you not know how hard I work on your behalf?
‘There are some new delegates arrived,’ the Fly reported. ‘Or they claim they’re delegates.’
‘Can you not find rooms for them and let it wait until morning?’ Eujen asked plaintively.
‘Well, left to my own devices I certainly could, Master Speaker, no matter who they say they are,’ Arvi said primly. ‘However, the Chief Officer of the Coldstone Company says, no, you must come see them immediately.’
‘Gorenn?’ Straessa demanded. ‘What now? Does she think they’re Wasp spies or something?’
‘Please, Master Speaker?’ Arvi pressed, and Eujen nodded and began the difficult process of getting to his feet.
He found them in one of the smaller clerk’s rooms, watched over by a couple of Company soldiers and the Dragonfly, Gorenn, for whom the war, Eujen sometimes thought, had never quite finished.
He saw three visitors there, looking like beggars dusty from the road and wearing just coarse, heavy garments of crude cut. Nothing about them said
ambassador
, except . . .
One was a Wasp man, broad shouldered, scarred, bearded, perhaps forty years or so but still strong. Beside him there was a Beetle woman, a few years Eujen’s senior at least, her hair cut unfashionably short, and there was something about her he could not place – more in the way that Gorenn was keeping her distance than anything Eujen himself could see.
The third stranger had no eyes. Eujen blinked, seeing a leathery face without even sockets, and yet plainly he had the man’s focused attention.
‘Good evening to you all,’ he managed politely. ‘Welcome to Collegium. I am Eujen Leadswell, Speaker for the Assembly.’
The Collegiate Assembly, I should say. We’re not the only one, after all.
‘You seem very young for it,’ the Beetle woman remarked frankly.
Eujen spread his hands, conceding the point. ‘These are unusual times,’ he told her. ‘Now, I was told that you are delegates . . . Don’t I know you?’
It must be my day for women who look slightly familiar.
‘Master Leadswell, my name is Cheerwell Maker. This is Thalric, my husband, and this man is Ambassador Messel of the Underworld Assembly. I understand that you are holding a meeting of powers here. He has come to take his place amongst your guests and to speak for his people – all his many people. And I have come home.’
Glossary
Characters
Aagen
– renegade Wasp, now of Princep Salma
Alysaine
– servant of Auder Bellowern
Argastos
– ancient Moth mystic
Arvi
– Fly-kinden secretary to Jodry Drillen
Atraea
– Moth-kinden leader of Cold Well
Auder Bellowern
– Imperial Beetle Consortium magnate
Averic
–Wasp student at Collegium
Balkus
– renegade Sarnesh Ant, now of Princep Salma
Bergild
–Wasp Air Corps captain with the Second Army
Brakker
– Wasp colonel with the First Army
Brugan
– Wasp general of the Rekef
Castre Gorenn
– Dragonfly archer with the Coldstone Company
Ceremon
– Netheryen Mantis, consort of Amalthae
Cheerwell Maker (Che)
– Inapt Beetle magician, niece of Stenwold Maker
Chenni
– Rosander’s chief engineer
Dariandrephos (Drephos)
– master artificer and leader of the Iron Glove
Darmeyr Forge-Iron
– Mole Cricket slave of the Worm
Despard
– Fly artificer,
Tidenfree
crew
Edvic
– Wasp governor of Solarno
Ernain
– Bee engineer captain, Second Army
Esmail
– Assassin Bug spy
Eujen Leadswell
– Beetle student and leader of the Student Company
Gannic
– Wasp lieutenant with the Engineers
Honory Bellowern
– Beetle diplomat
Gerethwy
– Woodlouse student at the College
Giselle
– Spider Arista of the Arkaetien
Greenwise Artector
– Beetle magnate of Helleron
Gude
– Fly helmswoman of the
Tidenfree
The Hermit
– renegade Scarred Priest of the Worm
Jen Reader
– Beetle College librarian and wife of Willem Reader
Kymene
– Mynan commander in exile
Laszlo
– Fly agent and occasional pirate
Lien
– Wasp general of the Engineers
Lissart
– Firefly agent, prisoner of Milus
Lycena
– Sarnesh Ant commander
Madagnus
– Ant-kinden chief officer, Coldstone Company
Marent –
Wasp general of the Third Army
Maure
– halfbreed magician from the Commonweal
Messel
– Cave Cricket, renegade slave of the Worm
Metyssa
– Spider-kinden writer, in hiding in Collegium
Merva
– Wasp-kinden, wife of Edvic, governor of Solarno
Milus
– Sarnesh Ant tactician
Nessen
– Wasp colonel, governor of Helleron
Orothellin
– ancient Slug-kinden master, trapped by the Seal
Mycella of the Aldanrael
– Spider noblewoman, Tynan’s lover
Oski
– Fly engineer major, Second Army
Paladrya
– Kerebroi adviser of the Sea-kinden
Poll Awlbreaker
– Beetle artificer of Collegium
Raullo Mummers
– Beetle-kinden artist of Collegium
Rosander
– Sea-Kinden, Nauarch of the Thousand Spines Train
Sartaea te Mosca
– Fly lecturer and magician
Seda
– Empress of the Wasps
Sperra
– Fly of Princep Salma
Stenwold Maker
– Beetle-kinden, War Master of Collegium
Straessa
– the Antspider, officer of Coldstone Company
Taki
– Fly aviator of Solarno and Collegium
Thalric
– renegade Wasp, former servant of Seda, now lover of Cheerwell Maker
Tisamon
– dead Mantis Weaponsmaster raised by Seda
Tomasso
– Fly-kinden pirate and merchant, captain of the
Tidenfree
Totho
– halfbreed artificer of the Iron Glove, second-in-command to Drephos
Tynan
– Wasp general, Second Army
Tynisa
– halfbreed Weaponsmaster, Tisamon’s daughter
Varsec
– Wasp colonel with the Engineers
Vorken
– Wasp major with the Slave Corps
Vrakir
– Wasp Red Watch major
Willem Reader
– Beetle Collegiate artificer
Wys
– Smallclaw artificer and trader
Places
Capitas
– capital of the Empire
Chasme
– pirate city on the Exalsee
Cold Well
– Mining Community under the Worm
Collegium
– Beetle city-state
Commonweal
– Dragonfly domain north of the Lowlands
Darakyon
– Mantis forest, formerly haunted
Dirovashni
– Bee-kinden city on the Exalsee
Dorax
– Moth retreat
Exalsee
– large lake north-east of Spiderlands
Helleron
– Beetle city-state
Hermatyre
– Sea-kinden city
Kes
– Ant island city-state
Khanaphes
– ancient Beetle city-state
Malkan’s Folly/Malkan’s Stand
– battlefield, former site of Sarnesh fortress
Myna
– Beetle city-state, formerly part of the Empire
Netheryon
– Mantis hold
Princep Salma
– city founded by refugees of the last war
Sarn
– Ant city-state, ally of Collegium
Seldis
– Spider city
Solarno
– Beetle city on the Exalsee
Sonn
– Beetle city in the Empire
Spiderlands
– large domain south of the Lowlands
Tark
– Ant city-state
Tharn
– Moth retreat
Vek
– Ant city-state, recently at peace with Collegium
Vesserett
– Bee-kinden city in the Empire
Organizations and Things
Amphiophos
– Collegiate centre of government
Aldanrael
– Spider Aristoi house
Aristoi
– the Spider-kinden ruling class
Arkaetien
– Spider Aristoi house
Assembly
– Collegiate ruling body
Coldstone Company
– Collegiate Merchant Company
Consortium
– Imperial mercantile arm
Engineering Corps
(‘the Engineers’) – Imperial army corps
Farsphex
– Imperial model of orthopter
greatshotter
– Iron Glove-developed artillery
Imperial Second Army
– ‘the Gears’, commanded by General Tynan
Imperial Third Army
– commanded by General Marent
Iron Glove
– artificing cartel led by Drephos out of Chasme
lorn detachment
– soldiers sent on a suicide mission
Maker’s Own
– Collegiate Merchant Company
Prowess Forum
– Collegiate duelling school
Quartermaster Corps
– Imperial army corps
Red Watch
– Imperial corps, the mouth of the Empress
Rekef
– Imperial secret service, divided into Inlander and Outlander
Slave Corps
– Imperial army corps
Spearflight
– Imperial model of orthopter
Stormreader
– Collegiate model of orthopter
Tidenfree
– Fly-kinden pirate ship
Twelve-year War
– Imperial war against the Commonweal
Praise for
Shadows of the Apt
‘A novel brimming with imagination and execution’
SciFiNow
‘Epic fantasy at its best. Gripping, original and multi-layered storytelling from a writer bursting with lots of fascinating ideas’
WalkerofWorlds.com
‘Superb world building, great characters and extreme inventiveness’
FantasyBookCritic
blog
‘Adrian is continuing to go from strength to strength. Magic’
FalcataTimes
blog
‘Reminiscent of much that’s gone before from the likes of Gemmel, Erikson, Sanderson and Cook but with its own unique and clever touch, this is another terrific outing from Mr Tchaikovsky’
Sci-Fi-London.com
‘I still cannot deny the greatness of Adrian Tchaikovsky’s books . . . a glorious success of fantasy literature’
LECBookReviews.com
‘Tchaikovsky’s series is a pretty great one – he has taken some classic fantasy elements and added a unique (as far as I’m aware) twist and element to his characters and the world . . . Tchaikovsky has created a world that blends epic fantasy and technology’
CivilianReader
blog
‘Tchaikovsky manages to blend these insect characteristics with human traits convincingly, giving a fresh slant to the inhabitants of his classic tale’
SFReader.com
About the Author
Adrian Tchaikovsky was born in Woodhall Spa, Lincolnshire before heading off to Reading to study psychology and zoology. For reasons unclear even to himself he subsequently ended up in law and has worked as a legal executive in both Reading and Leeds, where he now lives. Married, he is a keen live role-player and occasional amateur actor, has trained in stage-fighting, and keeps no exotic or dangerous pets of any kind, possibly excepting his son.
Catch up with Adrian at www.shadowsoftheapt.com for further information plus bonus material including short stories and artwork.
Seal of the Worm
is the tenth and final novel in the Shadows of the Apt series.
BY ADRIAN TCHAIKOVSKY
Shadows of the Apt
Empire in Black and Gold
Dragonfly Falling
Blood of the Mantis
Salute the Dark
The Scarab Path
The Sea Watch
Heirs of the Blade
The Air War
War Master’s Gate
Seal of the Worm
Acknowledgements
It’s been a long road from the gates of Myna to the lair of the Worm. I’d like to thank everyone who has walked it with me.