Awake in the Dark: The Best of Roger Ebert (39 page)

FEBRUARY 27, 1998

Dark City by Alex Proyas is a great visionary achievement, a film so original and exciting it stirred my imagination like Lang's Metropolis or Kubrick's 2001. If it is true, as the German director Werner Herzog believes, that we live in an age starved of new images, then Dark City is a film to nourish us. Not a story so much as an experience, it is a triumph of art direction, set design, cinematography, special effects-and imagination.

Like Blade Runner, it imagines a city of the future. But while Blade Runner extended existing trends, Dark City leaps into the unknown. Its vast noir metropolis seems to exist in an alternate time line, with elements of our present and past combined with visions from a futuristic comic book. Like the first Batman, it presents a city of night and shadows, but it goes far beyond Batman in a richness of ominous, stylized sets, streets, skylines, and cityscapes. For once a movie city is the equal of any city we could imagine from a novel; this is the city The Fifth Element teased us with, without coming through.

The story combines science fiction with film noir-in more ways than we realize, and more surprising ways than I will reveal. Its villains, in their homburgs and flapping overcoats, look like a nightmare inspired by the thugs in M, but their pale faces would look more at home in The Cabinet of Dr. Caligari-and, frighteningly, one of them is a child. They are the Strangers, shape-changers from another solar system, and we are told they came to earth when their own world was dying. (They create, in the process, the first space vessel since Star Wars that is newly conceived-not a clone of that looming mechanical vision.)

They inhabit a city of rumbling elevated streamlined trains, dank flophouses, scurrying crowds, and store windows that owe something to Edward Hopper's Nighthawks. In this city lives John Murdoch (Rufus Sewell), who awakens in a strange bathtub beneath a swinging ceiling lamp, to blood, fear, and guilt. The telephone rings; it is Dr. Schreber (Kiefer Sutherland), gasping out two or three words at a time, as if the need to speak is all that gives him breath. He warns Murdoch to flee, and indeed three Strangers are at the end of the corridor and coming for him.

The film will be the story of Murdoch's flight into the mean streets, and his gradual discovery of the nature of the city and the Strangers. Like many science fiction heroes, he has a memory shattered into pieces that do not fit. But he remembers the woman he loves, or loved-his wife Emma (Jennifer Connelly), who is a torch singer with sad eyes and wounded lips. And he remembers ... Shell Beach? Where was that? He sees it on a billboard and old longings stir.

There is a detective after him, inspector Bumstead (William Hurt). Murdoch is wanted in connection with the murders of six prostitutes. Did he kill them? Like the hero of Kafka's The Trial, he feels so paranoid he hardly knows. Rufus Sewell plays Murdoch like a man caught in a pinball machine, flipped into danger every time it looks like the game is over.

The story has familiar elements made new. Even the hard-boiled detective, his eyes shaded by the brim of his fedora, seems less like a figure from film noir than like a projection of an alien idea of noir. Proyas and his coscreenwriters, Lem Dobbs and David S. Goyer, use dream logic to pursue their hero through the mystery of his own life. Along the way, Murdoch discovers that he alone, among humans, has the power of the Strangersan ability to use his mind in order to shape the physical universe. (This power is expressed in the film as a sort of transparent shimmering projection, aimed from Murdoch's forehead into the world, and as klutzy as that sounds, I found myself enjoying its very audacity: what else would mind power look like?)

Murdoch's problem is that he has no way of knowing if his memories are real, if his past actually happened, if the women he loves ever existed. Those who offer to help him cannot be trusted. Even his enemies may not be real. The movie teasingly explores the question that babies first ask in peek-a-boo: when I can't see you, are you there? It's through that game that we learn the difference between ourselves and others. But what if we're not there, either?

The movie is a glorious marriage of existential dread and slam-bang action. Toward the end, there is a thrilling apocalyptic battle that nearly destroys the city, and I scribbled in my notes, "For once, a sequence where the fire and explosions really work, and don't play just as effects." Proyas and his cinematographer, Dariusz Wolski, capture the kinetic energy of great comic books; their framing and foreshortening and tilt shots and distorting lenses shake the images and splash them on the screen, and it's not "action" but more like action painting.

Proyas was the director of The Crow (1994), the visually inspired film that was almost doomed when its star, Brandon Lee, was killed in an accident. I called that film "the best version of a comic book universe I've seen," but Dark City is miles beyond it. Proyas's background was in music videos, usually an ominous sign, but not here: his film shows the obsessive concentration on visual detail that's the hallmark of directors who make films that are short and expensive. There's such a wealth on the screen, such an overflowing of imagination and energy, of sets and effects. Often in f/x movies the camera doesn't feel free because it must remain within the confines of what has been created for it to see. Here we feel there's no limit.

Is the film for teenage boys and comic book fans? Not at all, although that's the marketing pitch. It's for anyone who still has a sense of wonder and a feeling for great visual style. This is a film containing ideas and true poignance, a story that has been all thought out and has surprises right up to the end. It's romantic and exhilarating. Watching it, I thought of the last dozen films I'd seen and realized they were all essentially about people standing around and talking to one another. Dark City has been created and imagined as a new visual place for us to inhabit. It adds treasure to our notions of what can be imagined.

 

OCTOBER 29, 1999

What an endlessly inventive movie this is! Charlie Kaufman, the writer of Being John Malkovich, supplies a stream of dazzling inventions, twists, and wicked paradoxes. And the director, Spike Jonze, doesn't pounce on each one like fresh prey, but unveils it slyly, as if there's more where that came from. Rare is the movie where the last half hour surprises you just as much as the first, and in ways you're not expecting. The movie has ideas enough for half a dozen films, but Jonze and his cast handle them so surely that we never feel hard-pressed; we're enchanted by one development after the next.

John Cusack stars as Craig, a street puppeteer. His puppets are dark and neurotic creatures, and the public doesn't much like them. Craig's wife, Lotte, runs a pet store, and their home is overrun with animal boarders, most of them deeply disturbed. Lotte is played by Cameron Diaz, one of the best-looking women in movies, who here looks so dowdy we hardly recognize her; Diaz has fun with her talent by taking it incognito to strange places and making it work for a living.

The puppeteer can't make ends meet in "today's wintry job climate." He answers a help-wanted ad and finds himself on floor 7/ of a building. This floor, and how it looks, and why it was built, would be inspiration enough for an entire film or a Monty Python sketch. It makes everything that happens on it funny in an additional way, on top of why it's funny in the first place.

The film is so rich, however, that the floor is merely the backdrop for more astonishments. Craig meets a coworker named Maxine (Catherine Keener) and lusts for her. She asks, "Are you married?" He says, "Yeah, but enough about me." They go out for a drink. He says, "I'm a puppeteer." She says, "Waiter? Check, please." Keener has this way of listening with her lips slightly parted, as if eager to interrupt by deconstructing what you just said and exposing you for the fool that you are.

Behind a filing cabinet on the 7%th floor, Craig finds a small doorway. He crawls through it, and is whisked through some kind of temporalspatial portal, ending up inside the brain of the actor John Malkovich. Here he stays for exactly fifteen minutes, before falling from the sky next to the New Jersey Turnpike.

Whoa! What an experience. Maxine pressures him to turn it into a business, charging people to spend their fifteen minutes inside Malkovich. The movie handles this not as a gimmick but as the opportunity for material that is somehow funny and serious, sad and satirical, weird and touching, all at once. Malkovich himself is part of the magic. He is not playing himself here, but a version of his public image-distant, quiet, droll, as if musing about things that happened long ago and were only mildly interesting at the time. It took some courage for him to take this role, but it would have taken more courage to turn it down. It's a plum.

Why are people so eager to enter his brain? For the novelty, above all. Spend a lifetime being yourself and it would be worth money to spend fifteen minutes being almost anybody else. At one point, there's a bit of a traffic jam. Lotte finds herself inside his mind while Maxine is seducing him. Lotte enjoys this experience, and decides she wants to become a lesbian, or a man. Whatever it takes. This is hard to explain, but trust me.

The movie just keeps getting better. I don't want to steal the surprises and punch lines. Even the Charlie Sheen cameo is inspired. At one point Malkovich enters himself through his own portal, which is kind of like being pulled down into the black hole of your own personality, and that trip results in one of the most peculiar single scenes I've ever seen in the movies. Orchestrating all this, Cusack's character stays cool; to enter another man's mind is of course the ultimate puppeteering experience.

Every once in a long, long while a movie comes along that is like no other. A movie that creates a new world for us, and uses it to produce wonderful things. Forrest Gump was a movie like that, and so in their different ways were M*A*S*H, This Is Spinal Tap, After Hours, Babe, and There's Something about Mary. What do such films have in common? Nothing. That's the point. Each one stakes out a completely new place and colonizes it with limitless imagination. Either Being John Malkovich gets nominated for best picture, or the members of the Academy need portals into their brains.

 

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