Beasts of Gor (14 page)

Read Beasts of Gor Online

Authors: John Norman

Tags: #Science Fiction, #Fiction, #General, #Fantasy, #Adventure, #Erotica

Scormus lifted his hands to the crowd, the sleeves of his robe falling back over his arms.

He wore a cape, which was removed from him by two other players of Ar.

He threw his cap into the crowd. Men fought wildly to possess it.

He lifted again his arms to the crowd.

There was then another cheer, for Centius of Cos, with the party of Cos, had emerged upon the stage. I heard now the anthem of Cos being sung.

Centius of Cos walked to the edge of the stone stage, some five feet above the pit, and lifted his hand to the crowd. He smiled.

The amphitheater, of course, is used for more than Kaissa. It is also used for such things as the readings of poets, the presentations of choral arrangements, the staging of pageants and the performances of song dramas. Indeed, generally the great amphitheater is not used for Kaissa, and the Sardar matches are played in shallow fields, before lengthy sloping tiers, set into the sides of small hills, many matches being conducted simultaneously, a large vertical board behind each table serving to record the movements of the pieces and correspond to the current position. The movements of the pieces are chalked on the left side of the board, in order; the main portion of the board consists of a representation of the Kaissa board and young players, in apprenticeship to masters, move pieces upon it; one has thus before oneself both a record of the moves made to that point and a graphic representation of the current state of the game. The movements are chalked, too, incidentally, by the young players. The official scoring is kept by a team of three officials, at least one of which must be of the caste of players. These men sit at a table near the table of play. Games are adjudicated, when capture of Home Stone does not occur, by a team of five judges, each of which must be a member of the caste of players, and three of which must play at the level of master.

“Scormus of Ar will destroy him,” said a man.

“Yes,” said another.

Behind the table of play on the stage, and a bit to the right, was the table for those who would score. There was a man there from Ar, and one from Cos, and a player from Turia, Timor, a corpulent fellow supposed to be of indisputable integrity and one thought, at any rate, to be of a city far enough removed from the problems of Cos and Ar to be impartial. Also, of course, there were hundreds of men in the tiers who would simultaneously, unofficially, be recording the match. There was little danger of a move being incorrectly recorded. An official in such a situation insane enough to attempt to tamper with the record of the moves would be likely to be torn to pieces. Goreans take their Kaissa seriously.

I saw now upon the stage Reginald of Ti, who was the elected administrator of the caste of players. A fellow with him carried the sand clocks. These clocks are arranged in such a way that each has a tiny spigot which may be opened and closed, this determining whether sand falls or not. These spigots are linked in such a way that when one is open the other must be closed; the spigot turned by a given player closes his own clock’s sand passage and opens that of his opponent; when the clocks must both be stopped, as for an adjournment of play, they are placed on their side by the chief judge in the match, in this case Reginald of Ti. There are two Ahn of sand in each player’s clock. Each player must complete forty moves before his clock is empty of sand, under penalty of forfeit. The clocks improve tournament play which otherwise could become contests not of Kaissa but of patience, the victory perhaps going to him who was most willing to outsit his opponent There was a movement among some of the younger players to divide the sand in such a way that each player would have one Ahn for the first twenty moves, and one Ahn for the second twenty moves, subject to the same forfeiture conditions as the two-Ahn clock. The point of this, I was told, would be to improve Kaissa in the second Ahn. It was true that many times even masters found themselves in time pressure in the second Ahn, having perhaps only a few Elm sand left for eight or ten moves. On the other hand, there seemed little likelihood of this Innovation being accepted. Tradition was against it, of course. Also, it was felt preferable by many for a player to be able to decide for himself, under the conditions of a given game, the duration of his speculations on a given move. He is thought by many better able to govern his own play when there is only a single time pressure to be considered, that of the full two Ahn, I rather agree with the latter view. There are precision chronometers on Gor, incidentally, and a more mechanical method of time control is technically feasible. The sand clocks, on the other hand, tend to be a matter of tournament tradition.

Centius of Cos tossed his cap into the crowd and men, too, fought to possess it.

He lifted his arms to the crowd. He seemed in a good mood.

He walked across the stage, in front of the table of play, to greet Scormus of Ar. He extended his hand to him in the comraderie of players. Scormus of Ar, however, angrily turned away.

Centius of Cos did not seem disturbed at this rebuff and turned about again and, lifting his hands again to the crowd, returned to the side of the stage where his party stood.

Scormus of Ar paced angrily on the stage. He wiped the palms of his hands on his robe.

He would not look upon, nor touch, Centius of Cos in friendship. Such a simple gesture might weaken his intensity, the height of his hatreds, his readiness to do battle. His brilliance, his competitive edge, must be at its peak. Scormus of Ar reminded me of men of the caste of Assassins, as they sometimes are, before they begin their hunt. The edge must be sharp, the resolve must be merciless, the instinct to kill must in no way be blunted.

The two men then approached the table.

Behind them, more than forty feet high, and fifty feet wide, was a great vertical board. On this board, dominating It, there was a giant representation of a Kaissa board. On it, on their pegs, hung the pieces in their initial positions. On this board those in the audience would follow the game. To the left of the board were two columns, vertical, one for yellow, one for red, where the moves, as they took place, would be recorded. There were similar boards, though smaller, at various places about the fair, where men who could not afford the fee to enter the amphitheater might stand and watch the progress of play. Messengers at the back of the amphitheater, coming and going, delivered the moves to these various boards.

A great hush fell over the crowd.

We sat down.

The judge, Reginald of Ti, four others of the caste of players behind him, had finished speaking to Scormus and Centius, and the scorers.

There was not a sound in that great amphitheater.

Centius of. Cos and Scormus of Ar took their places at the table.

The stillness, for so large a crowd, was almost frightening.

I saw Scormus of Ar incline his head briefly. Reginald of Ti turned the spigot on the clock of Centius of Cos, which opened the sand passage in the clock of Scormus.

The hand of Scormus reached forth. It did not hesitate. The move was made. He then turned the spigot on his clock, ceasing its flow of sand, beginning that in the clock of Centius.

The move, of course, was Ubara’s Spearman to Ubara five.

There was a cheer from the crowd.

“The Ubara’s Gambit!” called a man near me.

We watched the large, yellow plaque, representing the Ubara’s Spearman, hung on its peg at Ubara five. Two young men, apprentices in the caste of players, on scaffolding, placed the plaque. Another young man, also apprenticed in the caste of players, recorded this move, in red chalk, at the left of the board. Hundreds of men in the audience also recorded the move on their own score sheets. Some men had small peg boards with them, on which they would follow the game. On these boards they could, of course, consider variations and possible continuations.

It was indeed, I suspected, that opening. It is one of the most wicked and merciless in the repertoire of the game. It is often played by tournament masters. Indeed, it is the most common single opening used among masters. It is difficult to meet and in many of its lines has no clear refutation; it may be played accepted or declined; it would be red’s hope not to refute but to neutralize in the middle game; if red could manage to achieve equality by the twentieth move he might account himself successful. Scormus of Ar, though almost universally a versatile and brilliant player, was particularly masterful in this opening; he had used it for victory in the Turian tournaments of the ninth year of the Ubarate of Phanias Turmus; in the open tournaments of Anango, Helmutsport, Tharna, Tyros and Ko-ro-ba, all played within the past five years; in the winter tournament of the last Sardar Fair and in the city championship of Ar, played some six weeks ago. In Ar, when Scormus had achieved capture of Home Stone, Marlenus himself, Ubar of the city, had showered gold upon the board. Some regarded winning the city championship of Ar as tantamount to victory at the Fair of En’Kara. It is, in the eyes of many followers of Kaissa, easily the second most coveted crown in the game. Centius of Cos, of course, would also be a master of the Ubara’s Gambit. Indeed, he was so well versed in the gambit, from both the perspective of yellow and red, that he would doubtless play now for a draw. I did not think he would be successful. He sat across the board from Scormus of Ar. Most players of the master level, incidentally, know this opening several moves into the game in more than a hundred variations.

“Why does Centius not move?” asked the man next to me.

“I do not know,” I said.

“Perhaps he is considering resigning,” said a fellow some two places down the tier.

“Some thought Scormus would use the Two Tarnsmen Opening,” said another fellow.

“He might have,” said another, “with a lesser player.”

“He is taking no chances,” said another man.

I rather agreed with these thoughts. Scormus of Ar, no irrational fool, knew he played a fine master, one of the seven or eight top-rated players on the planet. Centius of Cos, doubtless, was past his prime. His games, in recent years, had seemed less battles, less cruel, exact duels, than obscure attempts to achieve something on the Kaissa board which even many members of the caste of players did not profess to understand. Indeed, there were even higher rated players on Gor than Centius of Cos, but, somehow, it had seemed that it was he whom Scormus of Ar must meet to establish his supremacy in the game. Many regarded Centius of Cos, in spite of his victories or defeats or draws, as the finest player of Kaissa of all time. It was the luminosity of his reputation which had seemed to make the grandeur of Scormus less glorious. “I shall destroy him,” had said Scormus. But he would play him with care. That he had chosen the Ubara’s Gambit indicated the respect in which he held Centius of Cos and the seriousness with which he approached the match.

Scormus would play like an Assassin. He would be merciless, and he would take no chances.

Centius of Cos was looking at the board. He seemed bemused, as though he were thinking of something, something perhaps oddly irrelevant to the game at hand. His right hand had lifted, and poised itself over his own Ubara’s Spearman, but then he had withdrawn his hand.

“Why does he not move?” asked a man.

Centius of Cos looked at the board.

The correct response, of course, whether the Ubara’s Gambit be accepted or declined, is to bring one’s own Ubara’s Spearman to Ubara five. This will contest the center and prohibit the advance of the opposing spearman. Yellow’s next move, of course, is to advance the Ubara’s Tarnsman’s Spearman to Ubara’s Tarnsman’s five, attacking red’s defending spearman. Red then elects to accept or decline the gambit, accepting by capturing the Ubara’s Tarnsman’s spearman, but surrendering the center in doing so, or declining the gambit, by defending his spearman, and thus constricting his position. The gambit is playable both ways, but not with the hope of retaining the captured spearman for a material advantage. We wished Centius to move the Ubara’s Spearman to Ubara five, so that Scormus might play the Ubara’s Tarnsman’s Spear-man to Ubara’s Tarnsman’s five. We were then eager to see if Centius would play the gambit accepted or declined.

“Does he not know his clock is open?” asked a man.

It did seem strange that Centius did not move swiftly at this point in the game. He might need this time later, when in the middle game he was defending himself against the onslaughts and combinations of Scormus or in the end game, where the contest’s outcome might well hang upon a single, subtle, delicate move on a board almost freed of pieces.

The sand flowed from the clock of Centius.

Had the hand of Centius touched his Ubara’s Spearman be would have been committed to moving it. Too, it might be mentioned, if he should place a piece on a given square and remove his hand from the piece, the piece must remain where it was placed, subject, of course, to the consideration that the placement constitutes a legal move.

But Centius of Cos had not touched the Ubara’s Spearman.

No scorer or judge had contested that.

He looked at the board for a time, and then, not looking at Scormus of Ar, moved a piece.

I saw one of the scorers rise to his feet. Scormus of Ar looked at Centius of Cos. The two young men who had already picked up the Ubara’s Spearman’s plaque seemed confused. Then they put it aside.

Centius of Cos turned the spigot on his clock, opening the clock of Scormus.

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