Escape from Undermountain (21 page)

Read Escape from Undermountain Online

Authors: Mark Anthony

Tags: #General Interest

"Malar has spoken," the skull intoned in an eerie voice. "Heed the sign! Malar has spoken!"

The priests gaped in horror at the skull. "Behold, it is a rat," Artek intoned while he had their rapt attention. "So that is what Malar thinks of you, M'kar."

Murmurs of shock rose from the gathered priests, while wicked chuckles issued from M'tureth's bronze mask. M'kar glared at the laughing priest. "Did you arrange this little travesty, M'tureth?" he demanded in rage.

"No, M'kar," M'tureth crooned. "It seems Malar has found a way to ridicule you himself. Clearly, your gifts have won you no favor."

"We shall see," M'kar spat.

The priest moved faster than Artek had thought possible. Before Artek could spring away, M'kar swung his clawed mace and roughly knocked aside Artek's mask. The mask clattered to the floor, spinning away. The priests stared at Artek in astonishment.

"An impostor!" M'kar cried.

"Now!" Artek shouted.

At that signal, a winged form flew between two columns, crimson cloak fluttering, snatching Corin from the jaws of the wolf. Guss flew back out while the priests stared in confusion.

"Kill him!" M'kar screamed in rage.

His words propelled the priests into action. As one, they lunged for Artek. In desperation, he grabbed the bronze vessel filled with entrails and heaved it toward the feet of the oncoming priests, spilling the contents of the bowl across the floor. The priests skidded upon the slimy entrails and went down in a tangled heap.

Artek did not waste the chance. He ran out of the temple, and the others met him on the steps. Guss slashed Corin's bonds with his sharp talons.

"That was fun!" Muragh giggled. "I like being a prophet of Malar."

"You're going to be a
snack
of Malar if we don't get out of here," Beckla said breathlessly.

"May I suggest that we run for it?" Guss proposed.

"You may," Corin agreed weakly.

A deafening noise rose from the temple. Someone was beating a gong of alarm. "Come on!" Artek yelled.

They dashed in the direction of the gate but were brought up short by a dozen priests who had answered the alarm. Hastily they turned and ran in the other direction with the disciples of Malar on their heels. They careened into the smoke-filled foundry and abruptly came to a halt. On the far side of the square stood a score of priests, all gripping clawed maces. Behind them the other priests approached at a run. They were surrounded.

"There's nowhere left to go!" Beckla cried.

Artek's eyes locked on something in the center of the smithy. "Yes, there is!" he shouted. Grabbing the others, he lunged for the open garbage pit. The priests swung their clawed maces, but the weapons only whistled through empty air. Artek leapt into the hole, pulling the others along with him. He could only hope that the pit was as deep as he had thought it was.

As it turned out, it was deeper.

* * * * *
Artek sat up with a groan. Bits of garbage tumbled from his shoulders. It felt as if his body had been trampled by a stampeding herd of Vaasan thunderhooves.

"Where… where are we?" asked a tremulous voice. It was Muragh. The skull still dangled from the belt of Artek's priestly garb.

"Good question," Artek said hoarsely. His darkvision adjusted, piercing the perfect blackness around them. They were in a small, rough-hewn cave. Beneath them was a heap of rotting refuse and rusting junk that had been tossed into the garbage pit so far above. Sudden panic clutched his heart. Where were the others?

He shook his head, trying to clear away the disorientation of the nightmarish fall. Then he remembered. After they had leapt into the pit, leaving behind the bloodthirsty priests of Malar, the hole had angled, and they had slid wildly down a steep stone slope, unable to stop their descent. Once again, Undermountain had pulled them deeper. Even Guss had been trapped, for the passage was too narrow for him to spread his leathery wings.

It seemed they had slid for hours, plunging ever deeper into the bowels of the world. Then, without warning, the tunnel had divided. Beckla, Corin, and Guss had fallen to the left, while Artek and Muragh had bounced to the right. The screams of the others had vanished in an instant. A few moments later, the harrowing ride had come to a jarring end. The tunnel had ended, and for a moment Artek had fallen through empty air. Then he had landed atop the garbage heap. Foul as the refuse was, he knew he should be grateful, for it had cushioned his fall, leaving him with bruises instead of broken bones.

Artek half-climbed, half-slid off the midden heap and stood stiffly. Sweat beaded on his brow. The darkness was hot and oppressive here. The weight of countless tons of rock pressed heavily from above. A sharp metallic odor hung upon the air, stinging his nostrils and burning inside his lungs. Then he heard a weird clicking sound that drew closer as he listened. He saw a dark opening in the far wall of the chamber-the source of the sound.

"Do you hear that?" Muragh asked nervously.

Artek nodded grimly. "Something is coming."

"Quick!" the skull whined in terror. "Hide us!"

"Wait a minute," Artek muttered. "I'm the one who should be afraid. You're already dead, you know."

"And it's an experience I don't care to repeat," Muragh replied with a shudder. "Now move it!"

Much as Artek would have liked, there was no time to reproach the imperious skull. Moving silently, he padded toward the cave's wall and pressed his body into a shadow-filled fissure. The eerie clicking noise drew nearer. A red glow appeared in the opening in the far wall. A moment later, two creatures scuttled into the chamber.

Bugs-that was Artek's first thought. But they were like no insects he had ever seen. They were easily as large as a man, but flat and round, with small heads and eight appendages, two of which ended in strangely shaped claws. Each seemed to have a lantern attached to the back of its head, and it was from these that the ruddy light issued. In all, they looked like weirdly distorted sea crabs. The blotchy carapaces that covered their backs were the exact color of rusted iron.

No, Artek realized in shock, their shells didn't simply look like iron. They
were
iron. And so was the rest of them. There was no doubt. His heat-sensing darkvision could discern the difference between living tissue and dead metal. Whatever these creatures were, they weren't alive at all, but some sort of mechanical devices. Yet they seemed to move with a rudimentary intelligence as they made for the garbage heap.

To Artek's further surprise, a tinny voice emanated from the pincer mouth of one of the creatures.

"Whrrr.
Ferragans search for metal," it droned. "Good ferragans.
Clkkk."

"Yes, search fallings from above," the other creature echoed in a metallic buzz.
"Scrrr.
Find metal. Squch be happy.
Bzzzt.
Good, good ferragans."

The crablike creatures-which were evidently called ferragans-scrabbled onto the garbage pile. Artek now saw that each bore two different types of claws: one shaped like a broad hammerhead, the other like a pincer with three multijointed prongs. With this latter claw, obviously designed for gripping, the ferragans began picking through the rubbish heap. When one found a piece of scrap metal, it reached back and placed it in a wire basket attached to its carapace, emitted a high-pitched clicking that sounded almost like gleeful laughter and then continued searching. Finally, their baskets full, the two creatures clambered off the pile.

"Clkkk.
Good ferragans," they droned in mindless monotones. "Found metal.
Whrrr.
Good, good ferragans." The creatures scuttled from the chamber and were gone.

Artek crept from his hiding place. He considered following the ferragans, then decided against it. What would be the point? Where could they lead him that would be any better than this pit? Either way, he had lost the others-and himself. There was no telling how deep below the surface they were now. The darkness seemed to creep into his heart, snuffing out his wan hopes. He would never get back to the city in time now. In disgust, he cast off the priestly garb of Malar. With a desolate sigh, he sat down on the foot of the garbage heap, setting Muragh beside him.

"Why are you just sitting here, Artek?" Muragh said in puzzlement. "What's the matter with you?"

He did not answer the skull. Instead he stared at the tattoo on his arm. The sun had just passed the arrow. In the world above, night had fallen. Just twelve more hours, and all of this would be over.

"I wish it would just happen now, so I could get it over with," he whispered bitterly.

"You wish
what
would happen now?" Muragh asked.

"This," Artek growled, striking the tattoo with his opposite hand. "What's the point in waiting to die?" He shook his head grimly. "I wish I were already dead."

"Don't say that."

Artek stared at the skull in surprise. Muragh's reedy voice had dropped to a grim whisper. His lipless mouth no longer seemed to be grinning, but clenched in anger. His orbless eyes bore into Artek.

"Don't ever say that," Muragh repeated darkly. "You don't know what it's like. You can't know. You
can't."
The skull shuddered, though whether in terror or rage-or perhaps both-Artek could not tell. He shook his head, unsure what to say.

"Isn't this just perfect?" Muragh asked with bitter mirth. "Here you want to throw away your life, and I would give anything to have mine back. Even for just twelve hours. Whatever time I had left, even if it was only a
minute,
I wouldn't squander it. I would enjoy every second of it, and be grateful for what I had." Despite his lack of flesh, Muragh's expression was somehow rueful. "Life is always most wasted upon the living. The gods sure have a twisted sense of humor."

Shamed, Artek hung his head. Again, he had proven himself utterly thoughtless. He might as well have been a rich man throwing away a loaf of bread in front of a starving beggar. Finally he looked at the skull. "What is… what is it like to…?"

"What is it like to be dead?" the skull finished for him. "Is that what you want to know?"

Artek nodded. For a long moment, he thought Muragh was not going to answer. Then the enchanted skull spoke in a low, eerie voice.

"It's horrible, that's what it's like. It's cold, and dark, and empty, utterly empty. Maybe it's better for those who have truly departed. Maybe they manage to find some kind of peace. I wouldn't know. I'm half in the world of the dead and half out of it. I dwell in the chill of the grave, but I still gaze upon the land of the living. It's torture. I can see the light and warmth that I can never feel again."

Sighing, Muragh whistled through his broken teeth and his few remaining wisps of rotting hair moved in the slight breeze. At last he went on.

"The worst of it is the loneliness. I could bear it all if it weren't for that. Death is lonely. So terribly lonely. I know I can never be alive again. It's just a dream. But I wish…" It seemed impossible, but Artek thought he saw a bead of moisture trickle from Muragh's empty eye socket and run down his cheek.

Artek gazed at the skull with troubled eyes. All this time he had been wallowing in his own self-pity, cursing the lot fate had drawn for him. Yet here was one to whom fate had dealt a far crueler hand, and he bore it far more stoically than Artek ever had. Artek felt ashamed, and knew he should. He could learn a lesson from the skull. Even if he had only a short time left, he would not simply throw it away.

"I can't pretend to know what you've gone through, Muragh," Artek said. He laid a hand gently on the skull's yellowed cranium. "But I want you to know that you aren't alone. Not anymore."

Muragh worked his fleshless jaw, but for once the enchanted skull was speechless. Artek laughed softly, then scooped up the skull. "Come on. I don't know how far away the others are, but they had to land somewhere. No matter how far it is, we'll find them." His orcish eyes piercing the gloom, he moved stealthily through the opening through which the ferragans had disappeared and into a twisting tunnel beyond.

He had gone only a short distance down the passage when Muragh found his voice. "Wait a minute, Artek!" the skull said. "There's something I need to tell you. I think I know where we are."

Artek stopped and stared at the skull. "Well, why didn't you say so before?"

"I didn't want to interrupt our touching moment," Muragh quipped.

Artek had no reply.

"Anyway," the skull went on, "I've never been here before, but if the rumors I've heard are even half true, then the name of this place is almost certainly Trobriand's Graveyard."

Artek sighed, hoping this wasn't a waste of time. Now that he had shaken off his despair, every second counted. "And just who is this Trobriand person?"

"He's one of Halaster's apprentices."

Artek swore.

"Didn't your father ever teach you a lesson about using foul language?" Muragh asked dryly.

"Of course," Artek replied. "Where do you think I learned all these curses?"

Ignoring the skull's groans, he thought about the implications of this new knowledge. Between the mad voyage of the pirate ship and the perils of the Hunt in Wyllowwood, he had all but forgotten their quest to locate one of Halaster's apprentices. If they could find Trobriand, maybe they could convince him to show them a gate out of Undermountain.

"Tell me more," Artek said, his excitement growing.

In the darkness, he listened as Muragh told all that he knew of Trobriand. There was not much. Trobriand was also called the Metal Mage, for his ultimate goal was to create mechanical beings that were stronger, faster, and smarter than any living creature. Over the centuries, this pursuit had both consumed and eluded him. While he constructed countless metal horrors that were swift and powerful, none approached the level of intelligence he desired. According to the rumors, the Metal Mage cast the failed results of his experiments down into a pit deep in Undermountain-a place thus known as Trobriand's Graveyard.

"It doesn't sound hopeful," Artek said when Muragh finished. "But there must be some way we can contact Trobriand. I can't believe that he doesn't keep an eye on his old creations, just to see what they're up to down here. But first we must find the others."

Gripping Muragh, he continued down the tunnel. Before long, a ruddy glow crept into the air. Clanging sounds echoed off the stone walls. Finally, Artek came upon an opening in the left side of the passage, and cautiously peered within.

In the chamber beyond, a pair of ferragans was busily at work. Artek could not tell if they were the same two he had seen earlier. They all seemed to look the same. One operated the bellows of a glowing forge, while the other hammered pieces of red-hot metal with its claw. In the corner sat a third ferragan who was missing several of its legs.

"Clkkk,"
emanated a sound from the broken ferragan's pincer mouth. "New legs good.
Scrrr."

Evidently Artek was witnessing a repair job in action. He moved quickly past the opening. No alarm went up. No ferragans scuttled in pursuit. They had not seen him. He continued soundlessly down the tunnel. More chambers opened up to either side, and in several others ferragans went about their tasks: unloading wire baskets of junk, sorting through stray bits of metal, and forging new body parts. What these mechanical creatures lacked in wits they certainly made up for in industriousness.

A shout suddenly echoed down the tunnel. It was not the drone of a ferragan, but a human voice.

"Get your rusty hands off me!"

Artek would recognize that tone of cutting indignation anywhere. It was Beckla.

He sprang into motion and dashed down the tunnel. The walls fell away, and he found himself in a large cavern, its stony ceiling lit by a flickering crimson glow. A fierce heat wavered in the air, created by a bubbling pit of molten metal in the center of the chamber. Even as Artek watched, a ferragan dropped a chunk of iron into the pit. It melted and sank into the glowing pool. Then another sight caught his eyes, and his heart lurched in his chest.

Three ferragans each dragged a struggling form toward the smoking pit. Two of the forms wore crimson cloaks, and all three wore masks of beaten bronze. Artek was surprised that the masks had not come loose in the fall down the pit.

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