Fast Food Nation: What The All-American Meal is Doing to the World (7 page)

kid kustomers
 

TWENTY
-
FIVE YEARS AGO
, only a handful of American companies directed their marketing at children — Disney, McDonald’s, candy makers, toy makers, manufacturers of breakfast cereal. Today children are being targeted by phone companies, oil companies, and automobile companies, as well as clothing stores and restaurant chains. The explosion in children’s advertising occurred during the 1980s. Many working parents, feeling guilty about spending less time with their kids, started spending more money on them. One marketing expert
has called the 1980s “the decade of the child consumer.” After largely ignoring children for years, Madison Avenue began to scrutinize and pursue them. Major ad agencies now have children’s divisions, and a variety of marketing firms focus solely on kids. These groups tend to have sweet-sounding names: Small Talk, Kid Connection, Kid2Kid, the Gepetto Group, Just Kids, Inc. At least three industry publications —
Youth Market Alert, Selling to Kids
, and
Marketing to Kids Report
— cover the latest ad campaigns and market research. The growth in children’s advertising has been driven by efforts to increase not just current, but also future, consumption. Hoping that nostalgic childhood memories of a brand will lead to a lifetime of purchases, companies now plan “cradle-to-grave” advertising strategies. They have come to believe what Ray Kroc and Walt Disney realized long ago — a person’s “brand loyalty” may begin as early as the age of two. Indeed, market research has found that children often recognize a brand logo before they can recognize their own name.

The discontinued Joe Camel ad campaign, which used a hip cartoon character to sell cigarettes, showed how easily children can be influenced by the right corporate mascot. A 1991 study published in the
Journal of the American Medical Association
found that nearly all of America’s six-year-olds could identify Joe Camel, who was just as familiar to them as Mickey Mouse. Another study found that one-third of the cigarettes illegally sold to minors were Camels. More recently, a marketing firm conducted a survey in shopping malls across the country, asking children to describe their favorite TV ads. According to the CME KidCom Ad Traction Study II, released at the 1999 Kids’ Marketing Conference in San Antonio, Texas, the Taco Bell commercials featuring a talking chihuahua were the most popular fast food ads. The kids in the survey also liked Pepsi and Nike commercials, but their favorite television ad was for Budweiser.

The bulk of the advertising directed at children today has an immediate goal. “It’s not just getting kids to whine,” one marketer explained in
Selling to Kids
, “it’s giving them a specific reason to ask for the product.” Years ago sociologist Vance Packard described children as “surrogate salesmen” who had to persuade other people, usually their parents, to buy what they wanted. Marketers now use different terms to explain the intended response to their ads — such as “leverage,” “the nudge factor,” “pester power.” The aim of most children’s advertising is straightforward: get kids to nag their parents and nag them well.

James U. McNeal, a professor of marketing at Texas A&M University,
is considered America’s leading authority on marketing to children. In his book
Kids As Customers
(1992), McNeal provides marketers with a thorough analysis of “children’s requesting styles and appeals.” He classifies juvenile nagging tactics into seven major categories. A
pleading
nag is one accompanied by repetitions of words like “please” or “mom, mom, mom.” A
persistent
nag involves constant requests for the coveted product and may include the phrase “I’m gonna ask just one more time.”
Forceful
nags are extremely pushy and may include subtle threats, like “Well, then, I’ll go and ask Dad.”
Demonstrative
nags are the most high-risk, often characterized by full-blown tantrums in public places, breath-holding, tears, a refusal to leave the store.
Sugar-coated
nags promise affection in return for a purchase and may rely on seemingly heartfelt declarations like “You’re the best dad in the world.”
Threatening
nags are youthful forms of blackmail, vows of eternal hatred and of running away if something isn’t bought.
Pity
nags claim the child will be heartbroken, teased, or socially stunted if the parent refuses to buy a certain item. “All of these appeals and styles may be used in combination,” McNeal’s research has discovered, “but kids tend to stick to one or two of each that prove most effective… for their own parents.”

McNeal never advocates turning children into screaming, breath-holding monsters. He has been studying “Kid Kustomers” for more than thirty years and believes in a more traditional marketing approach. “The key is getting children to see a firm… in much the same way as [they see] mom or dad, grandma or grandpa,” McNeal argues. “Likewise, if a company can ally itself with universal values such as patriotism, national defense, and good health, it is likely to nurture belief in it among children.”

Before trying to affect children’s behavior, advertisers have to learn about their tastes. Today’s market researchers not only conduct surveys of children in shopping malls, they also organize focus groups for kids as young as two or three. They analyze children’s artwork, hire children to run focus groups, stage slumber parties and then question children into the night. They send cultural anthropologists into homes, stores, fast food restaurants, and other places where kids like to gather, quietly and surreptitiously observing the behavior of prospective customers. They study the academic literature on child development, seeking insights from the work of theorists such as Erik Erikson and Jean Piaget. They study the fantasy lives of young children, then apply the findings in advertisements and product designs.

Dan S. Acuff — the president of Youth Market System Consulting and the author of
What Kids Buy and Why
(1997) — stresses the importance of dream research. Studies suggest that until the age of six, roughly 80 percent of children’s dreams are about animals. Rounded, soft creatures like Barney, Disney’s animated characters, and the Teletubbies therefore have an obvious appeal to young children. The Character Lab, a division of Youth Market System Consulting, uses a proprietary technique called Character Appeal Quadrant Analysis to help companies develop new mascots. The technique purports to create imaginary characters who perfectly fit the targeted age group’s level of cognitive and neurological development.

Children’s clubs have for years been considered an effective means of targeting ads and collecting demographic information; the clubs appeal to a child’s fundamental need for status and belonging. Disney’s Mickey Mouse Club, formed in 1930, was one of the trailblazers. During the 1980s and 1990s, children’s clubs proliferated, as corporations used them to solicit the names, addresses, zip codes, and personal comments of young customers. “Marketing messages sent through a club not only can be personalized,” James McNeal advises, “they can be tailored for a certain age or geographical group.” A well–designed and well-run children’s club can be extremely good for business. According to one Burger King executive, the creation of a Burger King Kids Club in 1991 increased the sales of children’s meals as much as 300 percent.

The Internet has become another powerful tool for assembling data about children. In 1998 a federal investigation of Web sites aimed at children found that 89 percent requested personal information from kids; only 1 percent required that children obtain parental approval before supplying the information. A character on the McDonald’s Web site told children that Ronald McDonald was “the ultimate authority in everything.” The site encouraged kids to send Ronald an e-mail revealing their favorite menu item at McDonald’s, their favorite book, their favorite sports team — and their name. Fast food Web sites no longer ask children to provide personal information without first gaining parental approval; to do so is now a violation of federal law, thanks to the Children’s Online Privacy Protection Act, which took effect in April of 2000.

Despite the growing importance of the Internet, television remains the primary medium for children’s advertising. The effects of these TV ads have long been a subject of controversy. In 1978, the Federal Trade
Commission (FTC) tried to ban all television ads directed at children seven years old or younger. Many studies had found that young children often could not tell the difference between television programming and television advertising. They also could not comprehend the real purpose of commercials and trusted that advertising claims were true. Michael Pertschuk, the head of the FTC, argued that children need to be shielded from advertising that preys upon their immaturity. “They cannot protect themselves,” he said, “against adults who exploit their present-mindedness.”

The FTC’s proposed ban was supported by the American Academy of Pediatrics, the National Congress of Parents and Teachers, the Consumers Union, and the Child Welfare League, among others. But it was attacked by the National Association of Broadcasters, the Toy Manufacturers of America, and the Association of National Advertisers. The industry groups lobbied Congress to prevent any restrictions on children’s ads and sued in federal court to block Pertschuk from participating in future FTC meetings on the subject. In April of 1981, three months after the inauguration of President Ronald Reagan, an FTC staff report argued that a ban on ads aimed at children would be impractical, effectively killing the proposal. “We are delighted by the FTC’s reasonable recommendation,” said the head of the National Association of Broadcasters.

The Saturday-morning children’s ads that caused angry debates twenty years ago now seem almost quaint. Far from being banned, TV advertising aimed at kids is now broadcast twenty-four hours a day, closed-captioned and in stereo. Nickelodeon, the Disney Channel, the Cartoon Network, and the other children’s cable networks are now responsible for about 80 percent of all television viewing by kids. None of these networks existed before 1979. The typical American child now spends about twenty-one hours a week watching television — roughly one and a half months of TV every year. That does not include the time children spend in front of a screen watching videos, playing video games, or using the computer. Outside of school, the typical American child spends more time watching television than doing any other activity except sleeping. During the course of a year, he or she watches more than thirty thousand TV commercials. Even the nation’s youngest children are watching a great deal of television. About one-quarter of American children between the ages of two and five have a TV in their room.

perfect synergy
 

ALTHOUGH THE FAST FOOD
chains annually spend about $3 billion on television advertising, their marketing efforts directed at children extend far beyond such conventional ads. The McDonald’s Corporation now operates more than eight thousand playgrounds at its restaurants in the United States. Burger King has more than two thousand. A manufacturer of “playlands” explains why fast food operators build these largely plastic structures: “Playlands bring in children, who bring in parents, who bring in money.” As American cities and towns spend less money on children’s recreation, fast food restaurants have become gathering spaces for families with young children. Every month about 90 percent of American children between the ages of three and nine visit a McDonald’s. The seesaws, slides, and pits full of plastic balls have proven to be an effective lure. “But when it gets down to brass tacks,” a
Brandweek
article on fast food notes, “the key to attracting kids is toys, toys, toys.”

The fast food industry has forged promotional links with the nation’s leading toy manufacturers, giving away simple toys with children’s meals and selling more elaborate ones at a discount. The major toy crazes of recent years — including Pokémon cards, Cabbage Patch Kids, and Tamogotchis — have been abetted by fast food promotions. A successful promotion easily doubles or triples the weekly sales volume of children’s meals. The chains often distribute numerous versions of a toy, encouraging repeat visits by small children and adult collectors who hope to obtain complete sets. In 1999 McDonald’s distributed eighty different types of Furby. According to a publication called
Tomart’s Price Guide to McDonald’s Happy Meal Collectibles
, some fast food giveaways are now worth hundreds of dollars.

Rod Taylor, a
Brandweek
columnist, called McDonald’s 1997 Teenie Beanie Baby giveaway one of the most successful promotions in the history of American advertising. At the time McDonald’s sold about 10 million Happy Meals in a typical week. Over the course often days in April of 1997, by including a Teenie Beanie Baby with each purchase, McDonald’s sold about 100 million Happy Meals. Rarely has a marketing effort achieved such an extraordinary rate of sales among its intended consumers. Happy Meals are marketed to children between the ages of three and nine; within ten days about four Teenie
Beanie Baby Happy Meals were sold for every American child in that age group. Not all of those Happy Meals were purchased for children. Many adult collectors bought Teenie Beanie Baby Happy Meals, kept the dolls, and threw away the food.

The competition for young customers has led the fast food chains to form marketing alliances not just with toy companies, but with sports leagues and Hollywood studios. McDonald’s has staged promotions with the National Basketball Association and the Olympics. Pizza Hut, Taco Bell, and KFC signed a three-year deal with the NCAA. Wendy’s has linked with the National Hockey League. Burger King and Nickelodeon, Denny’s and Major League Baseball, McDonald’s and the Fox Kids Network have all formed partnerships that mix advertisements for fast food with children’s entertainment. Burger King has sold chicken nuggets shaped like Teletubbies. McDonald’s now has its own line of children’s videos starring Ronald McDonald.
The Wacky Adventures of Ronald McDonald
is being produced by Klasky-Csupo, the company that makes
Rugrats
and
The Simpsons
. The videos feature the McDonaldland characters and sell for $3.49. “We see this as a great opportunity,” a McDonald’s executive said in a press release, “to create a more meaningful relationship between Ronald and kids.”

All of these cross-promotions have strengthened the ties between Hollywood and the fast food industry. In the past few years, the major studios have started to recruit fast food executives. Susan Frank, a former director of national marketing for McDonald’s, later became a marketing executive at the Fox Kids Network. She now runs a new family-oriented cable network jointly owned by Hallmark Entertainment and the Jim Henson Company, creator of the Muppets. Ken Snelgrove, who for many years worked as a marketer for Burger King and McDonald’s, now works at MGM. Brad Ball, a former senior vice president of marketing at McDonald’s, is now the head of marketing for Warner Brothers. Not long after being hired, Ball told the
Hollywood Reporter
that there was little difference between selling films and selling hamburgers. John Cywinski, the former head of marketing at Burger King, became the head of marketing for Walt Disney’s film division in 1996, then left the job to work for McDonald’s. Forty years after Bozo’s first promotional appearance at a McDonald’s, amid all the marketing deals, giveaways, and executive swaps, America’s fast food culture has become indistinguishable from the popular culture of its children.

In May of 1996, the Walt Disney Company signed a ten-year global marketing agreement with the McDonald’s Corporation. By linking with a fast food company, a Hollywood studio typically gains anywhere from $25 million to $45 million in additional advertising for a film, often doubling its ad budget. These licensing deals are usually negotiated on a per-film basis; the 1996 agreement with Disney gave McDonald’s exclusive rights to that studio’s output of films and videos. Some industry observers thought Disney benefited more from the deal, gaining a steady source of marketing funds. According to the terms of the agreement, Disney characters could never be depicted sitting in a McDonald’s restaurant or eating any of the chain’s food. In the early 1980s, the McDonald’s Corporation had turned away offers to buy Disney; a decade later, McDonald’s executives sounded a bit defensive about having given Disney greater control over how their joint promotions would be run. “A lot of people can’t get used to the fact that two big global brands with this kind of credibility can forge this kind of working relationship,” a McDonald’s executive told a reporter. “It’s about their theme parks, their next movie, their characters, their videos… It’s bigger than a hamburger. It’s about the integration of our two brands, long-term.”

The life’s work of Walt Disney and Ray Kroc had come full-circle, uniting in perfect synergy. McDonald’s began to sell its hamburgers and french fries at Disney’s theme parks. The ethos of McDonaldland and of Disneyland, never far apart, have finally become one. Now you can buy a Happy Meal at the Happiest Place on Earth.

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