Authors: Steve Skidmore
This ebook edition published in 2012
Franklin Watts
338 Euston Road
London NW1 3BH
Franklin Watts Australia
Level 17/207 Kent Street
Sydney, NSW 2000
The authors and illustrator have asserted their rights in accordance with the Copyright, Designs and Patents Act, 1988.
All rights reserved.
A CIP catalogue record for this book is available from the British Library.
ISBN: 978 1 4451 1346 3
Franklin Watts is a division of Hachette Children’s Books,
an Hachette UK company.
This book is not like others you may have read. You are the hero of this adventure. It is up to you to make decisions that will affect how the adventure unfolds.
Each section of this book is numbered. At the end of most sections, you will have to make a choice. The choice you make will take you to a different section of the book.
Some of your choices will help you to complete the adventure successfully. But choose carefully, some of your decisions could be fatal!
If you fail, then start the adventure again and learn from your mistake.
If you choose correctly you will succeed in your mission.
Don’t be a zero, be a hero!
You are a member of a Special Forces military unit. You have been involved in many dangerous missions and have won many medals for your bravery. You are skilled in all forms of combat and weaponry. You have been recruited by Earth Defence to undertake a highly dangerous mission.
Earth Defence is an ultra-secret unit whose job is to defend Earth from the attacks by hostile alien races. Their HQ is based inside a mountain called Area 61.
You have been given an amazing piece of technology to help you with your mission. It is a Defence and Armed-Response Teleportation suit â or DART for short. Not only does the suit have an incredible weapons system, but it also allows you to travel to distant planets and different dimensions.
Its inventor is an alien member of Earth Defence, called QTee. He is the technical genius behind all of their weapons and equipment.
The first to attack was Hurrikano, ruler of Airworld. He used his power over air to unleash an attack of hurricanes, tornadoes and storms to batter planet Earth.
You have already travelled to Airworld, defeated Hurrikano and ended his invasion plans, but you know that this is only the first of several attacks.
Dangerous days lie ahead for Earth and for youâ¦
Â
You are relaxing inside Area 61, talking to Agents Roberts and Lee, when a voice breaks over the COMS system. It is QTee. “Please come to the OPS room. We have a situation.”
“Looks like you’ve got another mission,” says Agent Lee.
You all hurry over to the OPS room.
QTee points at a large display screen. “These volcanoes have all just erupted at the same time!”
“Are we under attack again?” you ask.
QTee nods. “Another of Tyranno’s followers has taken up from where Hurrikano left off. Our intel has told us that the attack is being led by Vulkana. She rules the planet of Fireworld, in the Altus dimension. Her Staff of Power gives her control over the element of fire. She has used it to activate hundreds of volcanoes that exist on Earth. We’ve got reports of clouds of ash and lava streams causing devastation and destruction across the planet.”
If you wish to get on with the mission,
go to 26
.
If you want more information about your mission,
go to 49
.
You react immediately, sending dozens of foam missiles at the cavern’s entrance. The foam swells up and sets solid, sealing off the entrance.
You turn to Vulkana. “Just you and me on our own,” you say.
Vulkana laughs. “You puny Earthling. You cannot compete against my power!” She holds up her Staff of Power. The lava pool bubbles up as if it were alive, creating a giant wave of molten lava that reaches up to the cavern roof, before crashing down towards you.
At the same time, Vulkana cracks her fire whip, which sends hundreds of mini fireballs towards you.
To teleport back to Earth,
go to 43
.
If you decide to attack Vulkana,
go to 31
.
The dragonmanders head towards you, spitting their deadly fireballs. You spin away from their attack and begin to shoot at the creatures with your eGun.
The energy bolts hit their targets, but merely bounce off the creatures’ thick skins.
Your attack enrages them and they increase the intensity of their assault. The air is filled with exploding fireballs and jets of deadly redhot flame.
If you wish to attack with your foam missiles,
go to 23
.
If you wish to try and out-fly the dragonmanders,
go to 47
.
You fly into the entrance and make your way through the fire-lit tunnels. The floors bubble with lava and the air is filled with thick yellow smoke, making it difficult to see.
You push on slowly through this hell-hole. Ahead of you, the tunnel opens out. You can just make out a huge cavern beyond the entrance.
If you wish to head into the cavern,
go to 24
.
If you want to scan the area for enemies,
go to 36
.
You know that the bomb is activated and will explode if you don’t launch it! You have no time to take aim. “Deploy bomb,” you command.
The bomb launches and heads off course. It embeds itself into the side of the volcano and explodes, sending waves of red-hot lava shooting into the air. The molten rock rains down on you and your enemies.
You feel the lava burning into your suit. Ahead of you, the creatures of Fireworld burst into flames. For a moment you think you have destroyed them, but you are wrong. Instead of destroying the trolls, the lava adds to their power as they bathe in the hot liquid. They stride towards you.