Authors: Fujino Omori
FORGED BY WELF, FIRST OF ITS KIND
SHORT, CRIMSON BLADE. NICKNAME: “MINOTAN”
CREATED FROM THE MINOTAUR HORN DROP ITEM. STRONG WEAPON WITH SLIGHT FIRE ELEMENT.
SURPRISINGLY DESTRUCTIVE DESPITE SMALL SIZE, CURRENTLY MORE POWERFUL THAN THE HESTIA KNIFE.
BELL HAD A DREAM WHERE HE WAS ALMOST KILLED BY A RAGING MINOTAUR WHEN HE FELL ASLEEP WITH THIS WEAPON UNDER HIS PILLOW.
IT SEEMS TO HAVE BEEN FORGED WITH BELL IN MIND.
“Pure Dungeon Fantasy”—I forget where, but I have a feeling I’ve seen my books advertised with this catchphrase. But to be honest, I don’t think that all that much has transpired inside the Dungeon itself. Adventurers venture into the Dungeon to gain experience points by slaying monsters and repeating the process. That’s about it.
So, I wanted to go all out inside the Dungeon before the story transitions back to the surface. That idea is what led me to write Volume 5.
When most people hear the word “dungeon,” images of a dark labyrinth with some kind of valuable treasure hidden in its deepest room and guarded by a strong monster probably come to mind. Therefore, I felt there had to be a large monster at the end. Something big enough and powerful enough to push these adventurers to the brink of despair—a dragon would’ve worked well, too. This may just be my opinion, but whether the heroes fight or flee, I feel it’s an important part of the fantasy genre. I was finally able to make this a reality in Volume 5. I get the feeling that some people out there are saying, “Shouldn’t that have been in Volume 1?” But I’m not listening.
Whether the monster stares down at you while breathing fire, physically attacks you with its arms and legs, or has a piercing gaze that turns everything to stone, it needs to be far stronger than any of the heroes alone. However, I believe that the heroes of the fantasy stories are at their absolute coolest when they overcome injuries and setbacks to band together and defeat a powerful foe.
No matter how old I get, I will never forget how excited I felt as a kid when heroes moved into action.
Nothing would make me happier than if you experience the same kind of rush while reading this book.
And now, please allow me to express my gratitude.
First, to my supervisor Mr. Kotaki, thank you for all of your helpful advice. Next, I need to thank Mr. Suzuhito Yasuda for all of the beautiful illustrations. Both of you helped to make this book what it is today. Also, I would like to acknowledge all of the hardworking employees of GA Bunko. This series would never have been possible without your help. I am extremely grateful.
And above all, I would like to thank you, the reader. I will do my best to keep writing stories that are worthy of being described as “interesting.” I would be honored to see you again in the next installment.
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IS IT WRONG TO TRY TO PICK UP GIRLS IN A DUNGEON?, Volume 5
Translation by Andrew Gaippe
This book is a work of fiction. Names, characters, places, and incidents are the product of the author’s imagination or are used fictitiously. Any resemblance to actual events, locales, or persons, living or dead, is coincidental.
DUNGEON NI DEAI WO MOTOMERU NO WA MACHIGATTEIRUDAROUKA vol. 5 Copyright © 2014 Fujino Omori
Illustrations copyright © 2014 Suzuhito Yasuda
Cover illustration by Suzuhito Yasuda
All rights reserved.
Original Japanese edition published in 2014 by SB Creative Corp.
This English edition is published by arrangement with SB Creative Corp., Tokyo, in care of Tuttle-Mori Agency, Inc., Tokyo.
English translation © 2016 Hachette Book Group, Inc.
All rights reserved. In accordance with the U.S. Copyright Act of 1976, the scanning, uploading, and electronic sharing of any part of this book without the permission of the publisher is unlawful piracy and theft of the author’s intellectual property. If you would like to use material from the book (other than for review purposes), prior written permission must be obtained by contacting the publisher at [email protected] Thank you for your support of the author’s rights.
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First ebook edition: April 2016