The Mistborn Trilogy (275 page)

Read The Mistborn Trilogy Online

Authors: Brandon Sanderson

Tags: #Fantasy, #Science Fiction, #bought-and-paid-for

 

STEEL MINISTRY:
The Lord Ruler’s priesthood, consisting of a small number of Steel Inquisitors and a larger body of priests called obligators. The Steel Ministry was more than just a religious organization; it was the civic framework of the Final Empire.

 

STORAGE CAVERN:
The Lord Ruler left behind five caches of supplies hidden in caverns beneath certain cities. Each one contains a metal plate giving the location of the next cavern, and providing some advice from the Lord Ruler. The first cavern was discovered beneath Luthadel itself.

 

STRAFF VENTURE:
Elend’s father, once king of the Northern Dominance. He was killed by Vin at the climax of the siege of Luthadel.

 

STREETSLOT:
The name for the sunken streets of Urteau. They are really just drained canals. Rather than fill them in, the people of the city walk along their bottoms.

 

SURVIVOR OF HATHSIN:
A cognomen of Kelsier, referring to the fact that he is the only known prisoner to ever escape the prison camps at the Pits of Hathsin.

 

SYNOD (TERRIS):
Once the elite leaders of the Terris Keepers, the entire Synod was attacked and carried off by the Inquisitors. They are presumed dead.

 

TAP (FERUCHEMICAL):
Drawing power from within a Feruchemist’s metalminds. It is parallel to the term “burn” used by Allomancers.

 

TATHINGDWEN:
Once capital of the Terris Dominance, Tathingdwen was burned by the Inquisitors during their assault on the Keepers.

 

TELDEN:
One of Elend’s old friends, with whom he talked politics and philosophy. Known for being something of a playboy and dandy.

 

TENSOON:
Once Straff Venture’s kandra, TenSoon was loaned to Zane for use in spying on Vin. TenSoon killed OreSeur and took his place, acting as Vin’s companion. He came to like her, despite his natural inclination to hate all humans, and eventually betrayed Zane—breaking his Contract—to help her. In consequence of this action, he returned to the Homeland to accept punishment from his people. He has the Blessing of Presence, as well as the Blessing of Potency, which he stole from OreSeur.

 

TERRIS:
The dominance in the far north of the Final Empire. During the days of the Lord Ruler, it was the only dominance to retain the name of the kingdom it used to be, perhaps a sign of the Lord Ruler’s fondness for his homeland. (Though it was later discovered that the current Dominance of Terris is not actually where the old kingdom stood.) The Terris people abandoned their homeland after the Inquisitor assault a year ago, fleeing to the Central Dominance, where Elend took them in. They now make their home in the valleys surrounding the Pits of Hathsin.

 

THUG (ALLOMANTIC):
A Misting who can burn pewter.

 

TINDWYL:
A Terris Keeper and a member of the Synod. Once romantically involved with Sazed, Tindwyl was killed during the siege of Luthadel. She was one of Elend’s primary teachers in the art of leadership.

 

TINEYE:
A Misting who can burn tin.

 

TRUSTWARREN:
The holiest place in the kandra Homeland.

 

TYRIAN, MOUNT:
The closest of the ashmounts to Luthadel.

 

UNBIRTHED:
See
Mistwraith
.

 

URTEAU:
Capital of the Northern Dominance, and once the seat of House Venture. Now in rebellion, it is ruled by a man known as Quellion the Citizen. Site of a storage cavern.

 

VALETTE RENOUX:
The alias that Vin used when infiltrating noble society during the days before the Collapse.

 

VEDLEW:
A senior elder of the Terris people.

 

WELL OF ASCENSION:
See
Ascension, Well of
.

 

WELLEN:
Also known as Wells. One of Cett’s soldiers whom he brought with him into Luthadel during the siege. Wells was the sole survivor of a large group of men who were on watch the night when Vin and Zane assaulted Cett’s position.

 

WORLDBRINGERS:
A sect of scholarly Terris Feruchemists before the Collapse, of which Kwaan was a member. The later order of Keepers was based on the Worldbringers.

 

YEDEN:
A member of Kelsier’s crew and the skaa rebellion. He was killed during the fight against the Lord Ruler.

 

YOMEN, LORD ARADAN:
An obligator in Urteau who was politically opposed to Cett. A member of the Canton of Resource, Yomen took control of Fadrex—and Cett’s kingdom—when Cett left to besiege Luthadel.

SUMMARIES OF PREVIOUS BOOKS
 

BOOK ONE

Mistborn: The Final Empire
introduced the Final Empire, a land ruled over by a powerful immortal known as the Lord Ruler. A thousand years ago, the Lord Ruler took the power at the Well of Ascension and supposedly defeated a powerful force or creature known only as the Deepness.

The Lord Ruler conquered the known world and founded the Final Empire. He ruled for a thousand years, stamping out all remnants of the individual kingdoms, cultures, religions, and languages that used to exist in his land. In their place he set up his own system. Certain peoples were dubbed “skaa,” a word that meant something akin to slave or peasant. Other peoples were dubbed nobility, and most of these were descendants of those who had supported the Lord Ruler during his years of conquest. The Lord Ruler had supposedly given them the power of Allomancy in order to gain powerful assassins and warriors with intelligence, as opposed to the brutish koloss, and had used them well in conquering and maintaining his empire.

Skaa and nobility were forbidden to interbreed. During the thousand years of the Lord Ruler’s reign, many rebellions occurred among the skaa, but none were successful.

Finally, a half-breed Mistborn known as Kelsier decided to challenge the Lord Ruler. Once the most famous gentleman thief in the Final Empire, Kelsier was known for his daring schemes. Those eventually ended with his capture, however, and he was sent to the Lord Ruler’s death camp at the Pits of Hathsin, the secret source of atium.

It was said that nobody ever escaped the Pits of Hathsin alive—but Kelsier did just that. He gained the powers of a Mistborn during that time, and managed to free himself, earning the title “the Survivor of Hathsin.” At this point, he turned from his selfish ways and decided to try his most daring plan yet: the overthrow of the Final Empire.

He recruited a team of thieves, mostly half-breed Mistings, to help him achieve his goal. During this time, he also discovered a young half-breed Mistborn girl named Vin. Vin was as yet unaware of her powers, and Kelsier brought her into the crew to train her, theoretically to have someone to whom he could pass his legacy.

Kelsier’s crew slowly gathered an underground army of skaa rebels. Despite their progress, the crew began to wonder if Kelsier was setting himself up to be another Lord Ruler. He sought to make himself a legend among the skaa, becoming almost a religious figure to them. At the same time, Vin—who had been raised on the streets by a cruel brother—grew to trust people for the first time in her life. As this happened, Vin began to believe in Kelsier and his purpose.

Even before mastering her Allomantic talents, Vin was used as a spy among the nobility, and was trained to infiltrate their balls and parties playing the part of “Valette Renoux,” a young noblewoman from the countryside. During the first of these balls, she met Elend Venture, a young, idealistic nobleman and heir of his house. He eventually convinced her that not all noblemen were deserving of their poor reputation, and the two fell in love, despite Kelsier’s best efforts.

The crew also discovered a journal, apparently written by the Lord Ruler himself during the days before the Ascension. This book painted a different picture of the tyrant—it depicted a melancholy, tired man who was trying his best to protect the people against the Deepness, despite the fact that he didn’t really understand it.

In the end, it was revealed that Kelsier’s plan had been much broader than simply using a skaa army to overthrow the empire. In part the effort to raise troops provided an opportunity to spread rumors about himself. He also used it to train his crew in the arts of leadership and persuasion. The true extent of his plan was revealed when he sacrificed his life in a very visible way, making himself a martyr to the skaa and finally convincing them to rise up and overthrow the Lord Ruler.

One of Kelsier’s crewmembers—a man who had been playing the part of “Lord Renoux,” Valette’s uncle—turned out to be a kandra named OreSeur. OreSeur took on Kelsier’s form, then went about creating rumors that Kelsier had returned from the grave, further inspiring the skaa. After this, OreSeur’s Contract passed to Vin.

It was Vin who actually killed the Lord Ruler. She discovered that he wasn’t actually a god, or even immortal—he had simply found a way to extend his life and his power by using Allomancy and Feruchemy at the same time. He wasn’t the hero from the logbook—but, instead, was that man’s servant, a Feruchemist of some great power. Still, he was much stronger in Allomancy than Vin. While she was fighting him, she drew upon the mists somehow, burning them in place of metals. She still doesn’t know why or how this happened. With that power—and with the knowledge of his true nature—she was able to defeat and kill the Lord Ruler.

The Final Empire was thrown into chaos. Elend Venture took control of Luthadel, the capital, and put Kelsier’s crew in prime governmental positions.

 

BOOK TWO

The fledgling kingdom managed to survive for a year under Elend’s leadership. Elend set up a type of parliament, named the Assembly, and gave them a great
deal of power. While Elend showed expertise in the theories of leadership, he lacked practical experience. His rule became unstable as various members of the Assembly began to jockey for power.

Rumors of the Lord Ruler’s atium cache—combined with the prize that was Luthadel, the largest city in the empire—eventually drew several predators to the Central Dominance. The worst of these was Straff Venture, Elend’s own father. Straff marched a sizable army to Luthadel, secretly bringing with him a Mistborn son, named Zane. Fortunately for Luthadel, Breeze managed to convince a second army—led by Ashweather Cett—to march on the city as well. Surprised by the presence of the other, each tyrant realized that he couldn’t afford to attack the city, for afterward he would be vulnerable to the other army. So, they settled down into a siege, more worried about each other than they were about Elend.

About this time, a Keeper named Tindwyl arrived in Luthadel. Sazed invited her to come and help Elend learn to be a better king. She worked with him, trying to teach him to temper his idealism with a measure of realism. Elend convinced the crew to help him play Straff and Cett against each other, with the ultimate goal of getting them to fight. Elend hoped that if the two invaders weakened their armies against one another, his own force—by far the smallest of the three—could defeat the remnants. He began to meet with Straff and Cett, trying to manipulate them. During his maneuvering, however, a faction in the Assembly managed to depose him via a law he himself had written.

Elend refused to use his army to seize back the city, a decision that Tindwyl and the crew thought was foolishly idealistic. Instead, he decided to play the political game and try to convince the Assembly to reinstate him.

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