The zombie survival guide: complete protection from the living dead (16 page)

Read The zombie survival guide: complete protection from the living dead Online

Authors: Max Brooks

Tags: #General, #Monsters, #Zombies, #Humor, #Form, #working, #Parodies, #Form - Parodies

2. Study, Study, Study!:To say you will be starting from square one is inaccurate. Our ancestors were in this position because knowledge took so long to discover, accumulate, and exchange. Your great advantage over the first sentient apes will be thousands of years of experience right at your fingertips. Even if you were to find yourself in some desolate, hostile environment with no tools whatsoever, the knowledge stored in your

brain would still put you light-years ahead of the most well-equipped Neanderthal. In addition to general survival manuals, you should also add works on other worst-case scenarios. Many books have been published concerning wilderness survival in a nuclear war. Make sure these are as up-to-date as possible. Stories of true-life survival will also be a great help. Accounts of shipwrecks, plane crashes, even early European colonists will contain a treasure trove of dos and don’ts. Learn about our ancestors and how they adapted to their environment. Fictional accounts, as long as they are based in fact, may also be helpful, such asThe Life and Adventures of Robinson Crusoe. Absorbing all these stories, both true and fictional, will help you realize you are not the first to attempt such an endeavor. Knowing that “it’s been done” should be a calming influence as you embark upon your new life.

3. Wean Yourself off Luxury Items:Most of us dream of a simpler yet more nutritious diet. “I’m cutting down on coffee,” “I need to have less sugar,” “I’m trying to eat more leafy greens” are phrases we either speak or hear frequently in everyday life. Living through a Class 4 outbreak would leave you with little choice. Even in ideal conditions, it would be impossible to grow or produce every food and chemical you now enjoy. To go from so much to zero overnight would be a significant shock to your system. Instead, begin to cut down on the foods and luxury items you will not have in your new home. Obviously, you will need to know what this new environment is and what you will be able to produce there. Even without going down a long list now, common sense will dictate exactly what you can and cannot live without. For example, as much as you love them, tobacco and alcohol are not part of human physiology. Cravings for vitamins, minerals, and sugar can be satisfied with natural foods. Even certain medications such as light pain relievers can be supplemented with skills like acupressure, various massage techniques, or even simple meditation. All of these suggestions might sound a little too foreign or “crunchy granola” for our practical, Western society. Remember though that many of these diet and healing techniques originated not with Northern California burnouts but with Third World societies where resources were and are scarce. Always keep in mind how spoiled Americans are in comparison to the rest of the planet. Studying the so-called “less fortunate” might give you some insight into how to handle problems with simpler, if not as comfortable, means.

4. Remain Vigilant:Implementing plans for a Class 4 outbreak should begin during the early stages of a Class 1. At the first sign of an outbreak (bizarre homicides, missing persons, unusual diseases, contradictory press, government involvement), contact all members of your group. Begin discussing your plans for evacuation. Make sure none of the laws have changed concerning travel, permits, equipment licenses, etc. If the outbreak expands to Class 2, prepare to move. Catalog and pack all your gear. Send a scouting party ahead to prepare the safe zone. Begin the first stage of your alibi. (If it’s a funeral of a loved one, let it drop now that the loved one is ill.) Be ready to leave at a moment’s notice. Once the outbreak expands to Class 3, get out!

5. To The Ends of The Earth!:You may be tempted to remain in your home or your newly constructed defensive zombie fortress permanently instead of heading for the wilderness. This is not recommended. Even if you lived in some sort of compound that is wellstocked and well-protected, with the means of producing food and water for decades to come, the chances of survival would be marginal. Urban zones will, in the immediate future, become the center of vicious combat between the living and the dead. Even if your fortress survived these street battles, it would eventually fall victim to extreme military measures, such as saturation bombing. As discussed previously in “On the Defense,” urban centers are the most likely areas for industrial accidents, large fires, and so on. Simply put: Stay in the city, and you stand little or no chance for survival. Suburban and even settled country areas will fare no better. As the numbers of living dead increase, they will almost certainly find your dwelling. A siege that begins with dozens of zombies will turn into hundreds, thousands, then hundreds of thousands in a short time. Once they find you, they will never leave. If anything, their moans, the collective shriek of several thousand zombies, will alert others hundreds of miles away. Theoretically, you could find yourself besieged by more than a million zombies.

Of course, it may not come to that. If your fortress is in the Midwest, Great Plains, or even Rocky Mountains, the chances of a million-zombie siege are small (though not impossible!). In these places, however, there is a greater possibility of bandits. We will not know exactly what these brigands of the future will look like—whether they will travel on motorcycles or horses, carrying swords or military firepower. What is certain is that they will always be on the lookout for loot. As time goes by, this might mean women. Later it could mean children for slavery or new warriors. And, as if the threat of zombies were not bad enough, these ruffians could eventually look to their fellow humans as a last-ditch source of food. If they discover your compound, they will attack. Even if you repel an assault, one survivor is enough to put your fortress on the map forever. Until these gangs eventually self-destruct, you will always be their target. So when you run, it must be far away from all civilization. Not just far enough where the only thing you see is a road. There must beno road, no power or telephone linesnothing! It must be on the fringes of the globe, a place uninhabited by humans. It must be far enough away to make zombie migration difficult, make a bandit raid impractical, and make the risk of industrial fallout or military strikes insignificant. Short of flying to another planet or colonizing the bottom of the ocean, it must be as far as you can get from the centers of humanity.

6. Know Your Location:When it comes time to flee, don’t just pack up the Jeep, head north, and hope you find some nice safe nook in the Yukon. When planning to escape the

living dead,especially in an uninhabited part of the world, you must knowexactly where you are going. Spend time studying the most up-to-date maps. Older maps may not have roads, pipelines, outposts, or other structures listed. When choosing your location, make sure the following questions are answered:

A. Is it remote—at least several hundred miles from any civilization?

Unknown

B. Does it have a source of fresh water for not only you but any animals you decide to bring? Remember that you will require water for a multitude of purposes, including drinking, washing, cooking, and farming.

C. Does it have the capacity to produce food? Is the soil good enough for growing? What about animal grazing or fishing? Will foraging produce enoughconsistent sustenance without being depleted?

D. Does it have any natural defenses? Is it atop a high peak or surrounded by cliffs or rivers? During an attack by the living dead or human bandits, will the terrain aid you or your enemy?

E. What are its natural resources? Are there building materials such as wood, stone, or metal? What about fuel such as coal, oil, peat, or again, wood? How much building material would you need to bring with you in order to construct a compound? How much of the local flora has medicinal properties?

All these questions must be answered before you even begin to consider a permanent refuge. Building materials and natural defenses are negotiable. Food, water, and extreme distance arenot! Without any of those three essential elements, you seriously compromise your long-term survival. When choosing your new home, make a list of at least five possible places. Visit them all, preferably in their harshest season. Camp at least a full week with primitive gear and zero outside contact. Only then should you make your decision about which is best suited to your needs.

7. Become an Expert:Research your potential new home thoroughly. Read every book, every article, every sentence written about it. Examine every map and photograph. The type of terrain you choose will have its own specific survival manuals. Purchase and study them all. In addition, study the accounts of earlier, indigenous peoples who lived in similar environments. Again, visit the site many times, and during every season. Spend at least several weeks there, exploring and camping in every sector. Get to know each tree and rock; every sand dune or ice floe. Calculate the most efficient source of food production (farming, fishing, hunting, gathering) and how many humans the land can support with this method. The answer will be vital in choosing the size of your group. If legally possible, purchase the land. This will allow you (resources permitting) to begin

construction of an actual dwelling. It may not be your permanent domicile, but it should at least be something that can shelter you during construction of your future compound. If small and functional, it should serve as a storage shed for pre-stocked supplies. If large and comfortable, it could serve as a second home or vacation getaway. Many people during the Cold War built vacation homes that also served as potential escapes from nuclear holocaust. Familiarize yourself with the nearest local population. If they speak a different language, learn it, as well as local customs and personal history. Their knowledge and expertise should complement your book-learned education on the environment.Never tell the locals why you are there. (More on that later.)

8. Plan Your Route:Follow the rules relating to this section in “On the Run.” Then multiply them by a hundred. Not only will you face the dangers of closed roads and natural barriers, but you will be crossing a landscape crawling with zombies, bandits, and all the chaotic elements of an imploding society. And all this is before a state of emergency is declared! Once that happens, all your previous problems will pale next to the threat of your own military. Unlike simply fleeing a zombie-infested zone, you will not have the luxury of choosing from a variety of possible destinations. There can only be one, and you will have to reach it to survive. As has been stated many times before:Advance planning can never be taken for granted! It should even be a factor in choosing your location. For example, a remote oasis in the middle of the Sahara Desert sounds great, but how will you get there if the airlines stop flying? Even an island several miles off the coast could seem as far as the Sahara if you don’t have a boat. All the lessons of “On the Run” will apply to this scenario. What it does not cover is the international perspective. What if, say, you buy a piece of land in the wilds of Siberia, and the airlines are still flying—but Russia has closed its borders? This does not mean you shouldn’t choose a place in Siberia, but make sure you’ve set up the means (legal or otherwise) to enter the country.

9. Plans B-C-D-E!:What if your first means of transportation doesn’t work? What if the road or waterway is blocked? What if you discover that your safe haven has been overrun by zombies, bandits, the military, or other refugees? What if a thousand more things go wrong? Have backup plans. Map out potential hazards in your path and develop individual, tailor-made ways to counter them. Alternate vehicles, routes, even a backup safe area that, while it may not be as ideal or prepared as the first, will at least keep you alive long enough to think up a new strategy.

10. List Your Gear, be Ready to Shop:Any competent disaster-survival manual should catalog everything you will need to begin a new life. Always maintain three detailed and up-to-date lists: 1. What you absolutely need to survive. 2. Equipment to help build and expand your dwelling and surroundings. 3. If not all the comforts of home, at least a close

approximation. If finances permit, purchase all your items immediately. If not, know where to purchase them. Check prices and locations frequently. Keep track of suppliers that have moved and locate substitutes for those that have gone out of business. Always have at least two backup options in case your primary supplier runs out of stock. Make sure the suppliers are within several hours’ driving distance at most. Donot depend on catalogs or on-line purchases. So-called “express” freight is unreliable enough in normal circumstances. What would it be like in an emergency? Keep all this information with your list. Adjust it accordingly. Always have a cash reserve for the bare essentials (the total amount will depend on the prices of your gear). Even before the situation spirals out of control, checks and credit cards will not compare to the comfort of paper money.

11. Construct Defenses:Nothing is more important than those structures that aid in your protection. Once you have established your group in a quiet corner of the wilderness, begin fortifying it immediately. You never know when the odd zombie will stumble into your camp, attracting others with its moans. Formulate detailed plans for your defense. The layout should be scouted and building materials either purchased or designated from the terrain. Everything, including building materials, tools, and supplies, should already be in place by the time you arrive, so there is nothing left to do but build. Remember: Your defenses must protect you not only from zombies but from bandits as well. Also remember that those human attackers will, at least in the beginning, possess firearms and perhaps explosives. If they succeed in breaching your defenses, always have a fallback position prepared. This secondary defense could be a fortified house, a cave, or even another wall. Keep it maintained and ready for action. A strong fallback position could be the turning point in an otherwise hopeless battle.

12. Plan an Escape Route:What if during an attack, your defenses are breached? Make sure everyone knows the escape route’s location and can get there on his or her own. Ensure that emergency supplies and weapons are packed and ready at all times. Designate a rally point for your fleeing group, a place to reassemble if scattered during an attack. Deserting your new “home” will not be psychologically or emotionally simple, especially after all the time and energy you have spent building it. People around the world who live in precarious situations will tell you how hard this can be. As attached as you may become to this place you now call home, it will always be better to cut and run than die defending it. An alternate location should also be chosen well before you land in your new home. It should be far enough away that zombies or raiders cannot track you from one place to another. It should also be close enough that an overland trek is possible under the harshest conditions (you never know when you might have to abandon your first base). Again, it must be chosenbefore the outbreak. Scouting for a new home or anything else after an outbreak won’t be easy (see following section).

13. Be on Guard:Once you are settled in, defenses built, dwellings erected, crops planted, labor divided, by no means should you ever truly relax. Lookouts should be posted at all times. Keep them camouflaged and equipped with a reliable way to alert the others. Make sure the means of alarm will not alert the attackers as well. Designate a secure perimeter outside your fixed defenses. Keep that perimeter patrolled both day and night. People venturing outside the compound should never do so alone, and never unarmed. Those within camp should always be within several seconds of the weapons locker, ready for battle in case of attack.

14. Remain Concealed:Although the topography of your location should minimize the chances of discovery, you never know when a zombie or raider will venture close to your camp. Make sure no lights can be seen at night. Make sure the smoke from your fires is extinguished before daybreak. If the area’s natural elements do not already camouflage your compound, do so artificially. Practice “noise discipline” at all hours of the day and night. Yell only when necessary. Insulate your communal buildings so that music, conversion, and other sounds will not escape. During new construction and day-to-day maintenance, post additional scouts at the outer limit of the potential noise range. Remember that the slightest sound may be carried on the wind and can betray your position. Always determine which way the wind is blowing, either in the direction of possible inhabitants (the direction you came from) or across a known safe area (a large body of water, deep desert, etc.). If your power source is noisy (e.g., a fossil-fuel generator), make sure it is insulated and used sparingly. Such a constant state of heightened vigilance will be difficult at first. As time goes by, it will become second nature. Life was lived in this fashion for centuries from medieval Europe to the steppes of central Asia. Most of humanity’s history has been the story of small islands of order in an ocean of chaos, people scratching to survive with the constant threat of invasion always hanging above their heads. If they could survive in this manner for countless generations, then, with a little practice, so can you.

15. Remain Isolated:Donot give in to curiosity underany circumstances. Even an expert scout, highly trained in the art of stealth, can accidentally lead armies of undead back to the compound. If your scout is captured and tortured by brigands, the bandits may learn of your location. Beyond the more dramatic threat of zombies or bandits, there is always the risk of your scout contracting some conventional disease and infecting the rest of the population (with few medicines at your disposal, an epidemic of any kind could be devastating). Staying put does not mean staying ignorant of the outside world. Dynamoor solar-powered radios are a perfectly safe means of gathering information. But listen only! Transmitting will reveal your position to anyone with even the crudest directionfinding equipment. As much as you trust those in your group, it would not be a bad idea

to keep all transmitters, flares, and other signaling devices under lock and key. A moment’s weakness could doom your entire existence. Your leadership training will be the best instruction on how to handle such a delicate matter.

Terrain Types

Examine a map of the world and find the best land and mildest climate. Overlay it with the densest population, and you will see a perfect match-up. Early humans knew what to look for when they began to build communities: moderate weather, fertile soil, plentiful fresh water, and a bounty of natural resources. These prime spots became the first centers of humanity, expanding outward into the modern population centers we know today. It is this way of thinking, this perfectly logical thought process, that you will have to completely abandon when choosing your new home. Back to the map. Say you find a place that looks immediately attractive. Chances are that several million people will be thinking the same thing when their time comes to flee. Combat this thinking with the slogan “harsher is safer,” and to be as safe as possible, you will have to find the harshest, most extreme places on Earth. You will have to find an area that looks so unattractive, so inhospitable, that the last thing you would ever want to do is call it home. The following list of environments is provided to aid you in making an informed choice. Supplementary texts will give you more detailed information concerning their exact weather patterns, available food, water, natural resources, and so on. What this section demonstrates is how they relate to all the factors associated with an undead world.

1. Desert

Second only to the polar regions, this is one of the harshest and, therefore, safest environments in the world. Despite what we see in movies, deserts are rarely oceans of sand. Rocks can easily be broken and shaped for building comfortable homes and, more important, defensive walls. The more remote your camp is, the greater chance it will have of avoiding raiders. These renegade scavengers will not be interested in riding across any deep desert where they know no major outposts exist. What would be the point? Even if some tried, the intense heat and lack of water would probably kill them off before they even reached your camp. Zombies, on the other hand, would not suffer from this problem. Heat and thirst are not part of the equation. The dry air would retard their already-slowed decomposition. If the chosen desert is situated between populated areas, such as those in the American Southwest, there will be a very real chance of some discovering your compound. Unless you build your fortification on top of a hill or large rock formation, the flat terrain will increase the need for artificial defenses.

2. Mountains

Depending on their location and elevation, this environment offers excellent defense against the living dead. The steeper the slope, the harder it will be for them to climb. If the mountain in question has no roads or wide paths, human bandits might also be deterred. Although high elevation allows a better view of the surrounding countryside, it also makes camouflage more difficult. Visual-concealment measures must be a top priority, especially where lights and smoke are concerned. Another drawback of the strategic high ground is its distance from usable resources. Commuting to level ground for food, water, and building materials will compromise your security. Consequently, the mountaintop you choose may not be the highest or easily defended but must contain all you need to survive.

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