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Authors: Unknown

Whew. I crawled into a relatively safe corner, waited five seconds and began draining the mob's life. So stupid of me. I'd nearly got myself killed, too busy examining the trophies.

By the end of the melee, I calmed down a bit and made a mental note to be more careful in the future. I ended up with level 20 and a lovely pair of hammered steel greaves, with +15 to armor and +4 to strength modifier. Looked like the General only dropped heavy armor. Not my thing. Worth picking up, anyway, even if only to sell it. Pointless hanging about much longer. I still had the dungeon's lower floor to do. Both loot and experience were better there.

I allowed the pet a few minutes to regen and walked down the stairs. Here, the rooms didn't resemble dungeons any more. It looked more like a second-rate mansion house. A few bits of furniture stood against the tapestry-lined walls lit by large bowls of burning oil. Who'd have thought the place was that serious. Here, the gnoll warriors were replaced by guards, far more dangerous. Mainly I came across groups of three: two guards plus either a sergeant or a caster. The mobs' levels were predictably higher. The night was going to be anything but relaxed, our little outing quickly turning into an obstacle race. The bear was still capable of handling the trio without much trouble albeit losing one-third life. I really needed to know how to restore his health. Or rather, I was sure that Necros of my level had to have it somewhere but I stuck to my resolution not to fiddle with the stats during the marathon.

Really, would I hole up in some dark corner and, brain-dead with fighting, try to solve single-handedly such crucial problems? Not a good idea. A mistake could cost me dearly. So I had to weasel our way out.

Bit by bit I managed to use the Deadman's Hand to control one of the guards. In the meantime, Teddy dealt with one or two gnolls depending on how clean the pull was. Then he finished off the one I controlled. A quick meditation, and we moved another hundred feet, heading for the throne hall which housed the juiciest monsters and the sweetest loot. I was also quite worried about the absence of quest keys for the Drow cages. I had to keep going if only to locate the place or the mob who dropped them.

In another hour and a half, I did level 24 and received another achievement, for staying alive for fifteen subsequent levels. Another thousand Fame points into the kitty.

Then, quite unpredictably, a new message popped up:

 

Congratulations! You've received Achievement: The Untouchable.

Your enemies have failed to deal you damage for 5 subsequent levels!

Reward: +500 to Fame

 

Apparently, I'd done good. I hadn't made a single mistake. Luck had a lot to do with it, of course. Only they seemed to be sort of generous with their Fame points. If it continued like that, I was going to walk out of the dungeons to a red carpet reception.

On we went. Corridors, rooms, halls, gnolls, gnolls and more gnolls. I was already sick to death of their dog chops. Was it my imagination or were they really emitting that canine stench?

My eyes ached from the torch flames. Patches of light danced amid shadows and wisps of smoke that clung to the ceiling. My fatigue started to show. I found a safe room, parked Teddy and lay flat for ten minutes or so, relaxing with my eyes shut. Gradually, I felt better. I munched on a totally yummy sandwich washing it down with sweet tea, eternally grateful for the buffs. Teddy refused the food point blank but sniffed the tea with interest. Some funny zombies around...

Then I checked my bag to see if I could get rid of a
 
thing or two. The last couple of items had sent me into overload. Seven thousand copper were weighing me down but it would be stupid to leave them, right? Luckily, the third-floor mobs dropped silver. On the bottom of the bag, I discovered a whole mine of Soul Stones. I chose ten or so of the stronger ones and destroyed the rest which gave me a small bag of magic dust—a crafting ingredient meant for alchemists, blacksmiths and the like. That seemed like changing one bunch of trash for another, but it would be a shame to leave it, wouldn't it?

By then, the pet had regenerated. I didn't feel that bad, either. Time to go.

As it turned out, our safe room was only a few steps away from the throne hall, in some sort of auxiliary corridor. I had a good look around. A long room, brightly lit, with pairs of brutal-looking guards frozen statue-like by the columns that supported the vaulted ceiling. The throne stood against the far wall. On it sat the Gnoll King surrounded by his entourage. They weren't packed too close together. From where I stood I could just about pull two monsters at a time.

So we got the show going. Between the two of us, we smoked three pairs of gnolls in less than five minutes. I kept casting Deadman's Hand, controlling one of the guards as Teddy dealt with his partner. My pet killed a mob in thirty seconds, and all that time I kept my target nailed to the ground as it cursed and tried to squirm itself free from the invisible bonds.

Then we advanced a little to take over the mopped-up space. One last effort. We only had the King, the Priest and two of the officers left.

The officers looked top class. Up to their balls in armor, with double swords on their backs, these level 28 beasts could put up a serious fight. And still I thought they wouldn't be a problem as long as I saved my pet enough life, for we didn't have enough time to meditate. And we still had the dungeon boss to take care of.

I started the fight using the same tried and tested scheme by controlling the officer next to me. The mob struggled, helpless, and groaned as he drew his two swords. The second guard swung round and dashed for us. The King and the Priest remained seated, childishly ignoring the danger. This, of course, was only gaming convention. Gnolls' aggro zone didn't exceed seven or eight paces. Once outside it, you could dance and bare your ass in full view of the monster. Having said that, the higher your opponent's level, the more aggressive he became. Some mobs were so amazingly hostile they could sense an enemy miles away, sometimes from the other end of their location.

The officers proved stronger than their lower-ranked
 
buddies. They had more life and showered us with hits. Still, the eight-level difference was nothing to sniff at. After another minute plus a bag of nerves and twenty percent off the pet's life, two more corpses were added to the hall's interior design.

We took a short break to regen and decide on our tactics. I had no idea about the King's abilities. No good taking the risk pulling aggro onto myself. Should I freeze the Priest so that the pet could attack the King? No good. The Priest was a caster himself. Even tied to a spot, he'd make mincemeat of me. So all I could do, really, was set Teddy on them, then play it by ear.

I selected the Priest as target. His being a mage left him with less life. Also, I hoped that I just might disrupt his concentration and stop a couple spells. Just to make life a bit harder for him.

Teddy, attack! The moment he crossed the aggro zone's invisible boundary, the King cast some ability that blew away a third of Teddy's life. Immediately, the King started reciting a long spell while the Priest pierced Teddy with a lightning bolt. The pet pounded him back. Twice the Priest failed to cast a new spell until finally he managed to send two curses, one after the other.

Then it was my turn to open my eyes wide. The King summoned his pet, a zombie gnoll. Was he a Necro too? Or rather, judging by his heavy armor and the abilities he had, he had to be a Death Knight. I highlighted the zombie. Level 20, too low for a Nec.

The King cast another curse and reached for his two-handed sword. For another fifteen seconds the fight could go either way. Then the Priest finally collapsed and we were on the rise. Teddy still had 40% life left when I joined in, casting one Life Absorption after another. Another minute of vigorous fencing, and the hall fell silent.

The first couple of guards respawned about
 
a hundred feet away from us. Still, we were relatively safe for a while. The pet needed time to regen, so I was going to do the next round on my own, mopping up the five mobs by the throne. The hall was big and crowded enough for us to pull a guard or two when we needed, as long as we kept an eye on the ticking clock.

I crawled out of my corner and, stepping cautiously over the corpses, came up to the pet. He only had about 10% life left and looked it, too. I smoothed out his disheveled fur.

"Go take some rest, Ted. Well done."

I could use a break, too. My nerves were in shatters. Heaving a sigh of relief, I slumped onto the throne. Comfortable enough. Would be nice to haul it back to my Three Little Pigs room.

"Great job, dude," a voice said right over my ear.

I
 
jumped. Bug's tiny outline appeared out of thin air.

"You asshole!"

He gave me a happy grin.

"You've nearly scared the pants off me," I continued. "Where've you been, you son of a midget?"

Bug sat down comfortably onto the slain King's corpse. "Been to town, sold up, raised sixteen gold, by the way. I can give you half if you want. It's only fair. Thought I'd go back. You think I didn't see you were permanently online? Got some grub on the go in case you're interested."

So!
 
The kid was smart, organized and quick to deliver. Cautious, too. And quite prepared to go half in the hope of more profits. Slick operator.

"How did you get here through all the doors?" I asked him.

Bug produced the bunch of lockpicks and clanged them in the air. "Took me half an hour to open the one on the first floor. The mechanism wasn't too difficult but honestly, I've never really bothered with the skill. The second one I must have gone through right after you. It stood open and all the barracks were empty. But I think I took a wrong turn, so at stealth speed it took me an hour to get out. When I came here you were up to your eyeballs in gnolls. I decided not to distract you."

"You did right," I said as I kept replaying one particular thought in my mind. "You can keep the gold. I didn't want it to begin with. I have another offer for you. How would you like to earn a bit of money working as a wardrobe?"

"What do you mean?"

"Look. I fully intend to stay here for a while. There'll be loads of loot. If you took a dozen pieces of armor and the same in cold steel, that's it, you're in overload. We'll do it differently. We'll put you behind the throne, in this archway here. Then we'll be loading you with everything the gnolls drop. It doesn't matter if you can't move. What's important is that your bag can accommodate anything—this throne if necessary, as long as you don't exceed the 100 slots limit. Is that what your bag is—basic for 100 slots? So we'll stuff it solid. Otherwise, what's the point of going virtual?"

The kid still wasn't getting it. Had I overestimated his talents? "And how do you want me to lug this throne back?"

"Easy. You'll get a free ride to your spawn point. All you need to do is wait for the mobs to respawn. Then you remove stealth and off home you go. Three hours later, you go to the cemetery to find your grave. It'll be there for a week before it finally decays. In the meantime, you take the items to the store bit by bit. We'll go fifty-fifty, what d'ya think?"

Instead of replying, Bug rose and stood in the archway trying to impersonate a wardrobe. He spread his arms wide as if opening the imaginary doors, then opened his mouth—apparently, signifying the top shelf—and mumbled,

"All set. Load me up!"

 

Chapter Ten

 

Once Bug was ready, I rushed to the fallen officers before they decayed, unwilling to lose the trophies I was due. They dropped some cool armor plates, greaves and pauldrons—no extra characteristics, but with decent defense parameters up to level 20. Good tank gear. It had to cost something even if I just took it to some store or other. The Priest made my day: he dropped the first quest key with a complex multitoothed barb and a digital rune. Wonder if it was the Dwarves' work? It didn't look like something made by hyena men. Their paws weren't up to it. Overall, the Priest proved a walking stash. Eight silver pieces, a red bracelet, a Soul Stone, the key and an interesting belt decorated with plates:

 

Steel Gratitude Belt

Item Class: Rare

Durability: 55/65

Weight: 5
 
lbs.

Effect 1: +16 to Armor, +5 to Strength

Effect 2: When healing allies, may give a 5% chance of doubling the spell power without additional mana expenditure.

 

I had a funny feeling I knew who'd be happy to wear it. Looked like Taali had been wrong and paladin-type loot could drop off Priests and not just Shamans. As for the King, he was as Dark as they made 'em.

I sloshed across the pools of blood toward the remaining monster. Let's see. A gold piece and a half.
 
A bracelet. Another key—the rune was different this time. And most interestingly, a heavy forged breastplate.

 

Gnoll King's Breastplate

Item class: Rare

Effect 1: +30 to Armor, +5 to Intellect, +1 to Strength, +1 to Constitution.

Effect 2: The raised creature has a 30% chance of keeping one of its special skills.

Class restrictions: Only Death Knight

 

So that's why the place wasn't crowded. Apparently, the dungeon boss only dropped Death Knight stuff. Which was of no good here in the Lands of Light. Had the dungeon belonged to the opposite faction, it would have been packed solid. I'd have to store my loot in the bank until I had a chance to come across some Dark vendors. Provided they didn't smoke me on the spot.

The bear bellowed. I jumped up and looked at the throne. There, respawning was in full swing. With a hoarse growl, the two officers reappeared first, followed by the Priest. The pet had no qualms about repaying his second chance at life. The brief fight was followed by a ringing silence as we waited, wary, for the King to reappear. One minute, two, three. That was funny. He should have respawned by now.

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