Before you leave the Kai Monastery and begin your quest to capture the Claw of Naar, you equip yourself with a
map of Bhanar and the Chai Borderlands
and a pouch of gold. To find out how much gold is in the pouch, pick a number from the
Random Number Table
and add 20 to the number you have picked. The total equals the number of Gold Crowns inside the pouch, and you should now enter this number in the ‘Gold Crowns’ section of your
Action Chart
.
If you have successfully completed previous
New Order
adventures (Books 21–26), you may add this sum to the number of Crowns you already possess. Fifty is the maximum number of Gold Crowns you can carry in your pouch at any time. You may also select five items from the list below, only two of which may be Weapons.
List the five items that you have chosen on your
Action Chart
, under the appropriate headings, and make a note of any effect that they may have on your
ENDURANCE
points and/or
COMBAT SKILL
.
Upon reaching the ultimate rank of Kai Supreme Master, Lone Wolf received as a reward from the God Kai many new skills and abilities. One of these skills was Kai Weaponcraft. Using his newfound mastery, Lone Wolf forged ten weapons of magical power in the armoury furnaces of the Kai Monastery. These magical weapons are reserved for the élite of the New Order Kai who attain the rank of Grand Master.
In recognition of your rank and achievement, you may choose your own Kai Weapon from the table below or, if you prefer, you can generate one at random. To generate a Kai Weapon, pick a number from the
Random Number Table
and consult the first column. The magical Axe, Sword, or Broadsword which corresponds to the number you have picked will be your own personal Kai Weapon. Record this magical weapon and its unique properties in the Kai Weapon section of the
Special Items List
.
7
Example
Say you choose the number 1 from the
Random Number Table
, your Kai Weapon will be the Axe ‘Alema’.
When using this Kai Weapon in normal combat you may add +5 points to your
COMBAT SKILL
. Each Kai Weapon has a unique property. When you use your Kai Weapon in combat against the type of enemy that matches its unique property, or use it at the optimum time or location, then you may add the higher bonus to your
COMBAT SKILL
.
8
Example
If you were to use ‘Alema’ in combat against an undead enemy, you could add the higher bonus of +7 to your
COMBAT SKILL
. If you were to fight a living enemy using this weapon then the bonus to your
COMBAT SKILL
would remain at +5.
Kai Weapon Table | |||||
---|---|---|---|---|---|
RN | Weapon Type | Weapon Name | CS | Unique Properties | CS |
0 | Axe | ‘Spawnsmite’ | +5 | versus reptilian enemies | +6 |
1 | Axe | ‘Alema’ | +5 | versus undead enemies | +7 |
2 | Axe | ‘Magnara’ | +5 | versus rock or stone | +8 |
3 | Sword | ‘Sunstrike’ | +5 | when used in daylight | +6 |
4 | Sword | ‘Kaistar’ | +5 | when used at night | +7 |
5 | Sword | ‘Valiance’ | +5 | when used versus magicians 9 | +8 |
6 | Sword | ‘Ulnarias’ | +5 | when used underwater | +9 |
7 | Broadsword | ‘Raumas’ | +5 | versus winged enemies | +6 |
8 | Broadsword | ‘Illuminatus’ | +5 | when used underground | +7 |
9 | Broadsword | ‘Firefall’ | +5 | versus fire-emitting enemies | +8 |
RN = Random Number | CS = COMBAT SKILL |