Dragonlance 17 - Dragons Of A Vanished Moon (11 page)

"Huma .. ." Tas repeated. "Magius ..." He stared at the two, blinked in wonder. Then he stared down at the Device of Time Journeying. "Do you suppose . .. ?"

"I understand them quite well, Huma," Magius returned. "The average Solamnic Knight is an ignorant, superstitious

dolt, who believes all the dark tales about wizards told to him by his nursery maid in order to frighten him into keeping quiet at night, in consequence of which he expects me to start

leaping through camp naked, gibbering and ranting and transforming

him into a newt with a wave of my staff. Not that I couldn't do it, mind you," Magius continued with a quirk of his brow and the twist of an infectious smile. "And don't think I haven't considered it. Spending five minutes as a newt would be an interesting change for most of them. Expand their minds, if nothing else."

"I don't think I'd much care for life as a newt," said Huma.

"You, alone, are different, my friend," Magius said, his tone softening. Reaching out his hand, he rested it on the Knight's wrist. "You are not afraid of new ideas. You are not afraid of that which you do not understand. Even as a child, you did not fear to be my friend."

"You will teach them to think better of wizards, Magius," said Huma, resting his hand over his friend's. "You will teach them to view magic and those who wield it with respect."

"I will not," said Magius coolly, "for I really have no care what they think of me. If anyone can change their obsolete, outdated and outmoded views, you are the one to do it. And you had best do it quickly, Huma," he added, his mocking tone now serious. "The Dark Queen's power grows daily. She is raising vast armies. Countless thousands of evil creatures flock to her standard. These goblins would never before have dared to attack a company of Knights, but you saw with what ferocity they struck us this morning.

I begin to think that it is not the whip they fear, but the wrath of the Dark Queen should they fail."

"Yet she will fail. She must fail, Magius," said Huma. "She and her evil dragons must be driven from the world, sent back to the Abyss. For if she is not defeated, we will live as do these wretched goblins, live our lives in fear." Huma sighed, shook his head. "Although, I admit to you, dear friend, I do not see how that is possible. The numbers of her minions are countless, their power immense—"

"But you do defeat her!" Tasslehoff cried, unable to restrain himself any longer. Freeing himself from Conundrum's frantic grasp, Tas scrambled to his feet and burst out from underneath the pine trees.

Huma jumped up, drawing his sword in one, swift movement.

Magius extended the staff with the crystal held fast in the dragon's claw, aimed the staff at the kender, and began to speak words that Tas recognized by their spidery sound as being words of magic.

Knowing that perhaps he didn't have much time before he was turned into a newt, Tasslehoff accelerated his conversation.

"You raise an army of heroes, and you fight the Queen of Darkness herself, and while you die, Huma, and you die, too, Magius—I'm really very sorry about that, by the way—you do send all the evil dragons back to— ulp"

Several things happened simultaneously with that "ulp." Two large, hairy, and foul-smelling goblin hands grabbed hold Conundrum, while another yellow-skinned, slavering-jawed goblin seized hold of Tasslehoff.

Before the kender had time to draw his blade, before Conundrum had time to draw his breath, a blazing arc of lightning

flared from the staff and struck the goblin who had hold of Conundrum. Huma ran his sword through the goblin trying to drag off Tas.

"There are more goblins coming," said Huma grimly. "You had best take to your heels, Kender."

Flapping goblin feet could be heard crashing through the trees, their guttural voices raised in hideous howls, promising death. Huma and Magius stood back to back, Huma with his sword drawn, Magius wielding his staff.

"Don't worry!" Tasslehoff cried. "I have my knife. It's called Rabbit-slayer." Opening a pouch, he began searching among his things. "Caramon named it. You don't know him—"

"Are you mad?" Conundrum screamed, sounding like the noon whistle at Mount Nevermind, a whistle that never, on any account, goes off at noon.

A hand touched Tasslehoff on the shoulder. A voice in his ear whispered, "Not now. It is not yet time."

"I beg your pardon?" Tasslehoff turned to see who was talking.

And kept turning. And turning.

Then he was still, and the world was turning, and it was all a mass of swirling color, and he didn't know if he was on his head or his heels, and Conundrum was at his side, shrieking, and then it was all very, very dark.

In the midst of the darkness and the turning and the shrieking,

Tasslehoff had one thought, one important thought, a thought so important that he made sure to hang onto it with all his brain.

"I found the past. ..."

8

The Coming of the God

 

Rain fell on the Solamnic plains. The rain had been falling without letup since the Knights' crushing defeat by Mina's force at the city of Solanthus. Following the loss of the city, Mina had warned the surviving Knights that she meant next to take the city of Sanction. She had also told them to think on the power of the One God, who was responsible for the Solamnic's

defeat. This done, she had bidden them ride off in safety, to spread the word of the One God.

The Knights didn't have much choice but to glumly obey the command of their conqueror. They rode for days through the rain, heading for Lord Ulrich's manor house, located about fifty miles east of Solanthus. The rain was chill and soaked everything. The Knights and what remained of their meager force were wet through, coated with mud, and shivering from the cold. The wounded they brought with them soon grew feverish, and many of them died.

Lord Nigel, Knight of the Crown, was one of the dead. He was

buried beneath a rock cairn, in the hopes that at some future date his relatives would be able to remove the body and give him proper burial in his family's vault. As Gerard helped place the heavy stones over the corpse, he couldn't help but wonder if Lord Nigel's soul had gone to join the army that had defeated the Solamnic Knights—the army of the dead. In life, Lord Nigel would have shed his last drop of blood before he betrayed the Knighthood. In death, he might become their enemy.

Gerard had seen the souls of other Solamnic Knights drifting on the fearful tide of the river of souls. He guessed that the dead had no choice, they were conscripts, constrained to serve. But who or what did they serve? The girl, Mina? Or someone or something more powerful?

Lord Ulrich's manor house was constructed along simple lines. Built of stone quarried from the land on which the house stood, it was solid, massive, with square towers and thick walls. Lord Ulrich had sent his squire ahead to warn his lady wife of their coming, and there were roaring fires, fresh rushes on the floors, hot bread and mulled wine waiting for them on their arrival. The Knights ate and drank, warmed themselves and dried out their clothes. Then they met in council to try to determine

what to do next.

Their first move was obvious—they sent messengers riding in haste to Sanction to warn the city that the Knights of Neraka had taken Solanthus and that they were threatening to march next on Sanction. Before the loss of Solanthus, the Knights would have scoffed at this notion. The Dark Knights of Neraka had been laying siege to Sanction for months without any success. Solamnic

Knights insured that the port remained open and that supplies

flowed into the city, so that while the besieged citizens didn't live well, they didn't starve either. The Solamnics had once almost broken the siege, but had been driven back by strange mischance. The siege continued, the balance held, neither side making any headway against the other.

But that had been before Solanthus had fallen to an army of dead souls, living dragons, a girl called Mina, and the One God.

These all figured large in the discussions and arguments that rang throughout the great hall of the manor house. A large,

rectangular room, the hall had walls of gray stone covered with a few splendid tapestries depicting scenes illustrative of texts from the Measure. Thick, beeswax candles filled the hall with light. There were not enough chairs, so the Knights stood gathered around their leaders, who sat behind a large, ornately carved wooden table.

Every Knight was permitted his say. Lord Tasgall, Lord of the Rose and head of the Knights' Council, listened to them all in patient silence—including Odila, whose say was extremely uncomfortable to hear.

"We were defeated by a god," she told them, as they shifted and muttered and glanced askance at each other. "What other power on Krynn could hurl the souls of the dead against us?"

"Necromancers," suggested Lord Ulrich.

"Necromancers raise the bodies of the dead," Odila stated. "They drag skeletons from the ground to fight against the living. They have never had power over the souls of the dead."

The other Knights were glum, bedraggled, dour. They looked and felt defeated. By contrast, Odila was invigorated, exalted. Her wet, black hair gleamed in the firelight, her eyes sparked as she spoke of the god.

"What of death knights such as Lord Soth?" Lord Ulrich argued. The pudgy Lord Ulrich had lost considerable weight during the long, dispirited journey. Loose skin sagged around his mouth. His usually cheerful face was solemn, his bright eyes shadowed.

"You prove my point, my lord," Odila replied coolly. "Soth was cursed by the gods. Only a god has such power. And this god is powerful."

She raised her voice to be heard among the angry cries and denunciations. "You have seen that for yourself! What other force could create legions of souls and claim the loyalty of the dragons. You saw them! You saw them on the walls of Solanthus—red and white, black and green and blue. They were not there in the

service of Beryl. They were not there in the service of Malys or any other of the dragon overlords. They were there in the service of Mina. And Mina is there in the service of the One God."

Odila's words were drowned out by jeers and boos, but that meant only that she'd struck a weak point in their armor. None could deny a word she said.

Lord Tasgall, the elder Knight, graying, upright, stern of bearing and countenance, shouted repeatedly for order and banged his sword hilt upon the table. Eventually order was restored. He looked at Odila, who remained standing, her head with its two thick, black braids thrown back in defiance, her face flushed.

"What is your proposal—" he began, and when one of the Knights hissed, the Lord Knight silenced him with a withering glance.

"We are a people of faith," said Odila. "We have always been people of faith. I believe that this god is trying to speak to us and that we should listen—"

The Knights thundered in anger, many shaking their fists.

"A god who brings death!" cried one, who had lost his brother in the battle.

"What of the old gods?" Odila shouted back. "They dropped a fiery mountain on Krynn!"

Some of the Knights were silenced by this, had no argument. Others continued to rant and rage.

"Many Solamnics lost their faith after the Cataclysm," Odila continued. "They claimed that the gods had abandoned us. Then we came to find out during the War of the Lance that we were the ones who had abandoned the gods. And after the Chaos War, when we woke to find the gods missing, we cried out again that they had left us. Perhaps again that is not the case. Perhaps this Mina is a second Goldmoon, coming to bring us the truth. How do we know until we investigate? Ask questions?"

How, indeed? Gerard asked himself, the seeds of a plan starting

to take root in his mind. He couldn't help but admire Odila, even as he wanted to grab her by the shoulders and shake her

until her teeth rattled. She alone had the courage to say aloud what needed to be said. Too bad she lacked the tact to say it in such a way that didn't start fistfights.

The hall erupted into chaos with people arguing for and against and Lord Tasgall banging his sword hilt with such force that chips flew from the wooden table. The wrangling continued

far into the night, and eventually two resolutions were presented

for consideration. A small but vocal group wanted to ride to Ergoth, where the Knights still held firm, there to lick their wounds and build up their strength. This plan was favored by many until someone sourly pointed out that if Sanction fell they might build up their strength from now until the end of forever and they wouldn't be strong enough to retake all that they had lost.

The other resolution urged the Knights to march to Sanction, there to reinforce the Knights already defending that disputed city. But, argued the minority, how do we even know they mean to go to Sanction? Why would this girl give away her plans? It is a trick, a trap. Thus they argued, back and forth. No one mentioned

anything about the One God.

The council itself was divided. Lord Ulrich was in favor of riding to Sanction. Lord Siegfried, who replaced the late Lord Nigel on the council, was from Ergoth and argued that the Knights would do better to retreat.

Gerard glanced at Odila, who stood near him. She was thoughtful and very quiet, her eyes dark and shadowed. She apparently had no more arguments to present, nothing more to say. Gerard should have realized silence was a bad sign for the glib-tongued young woman. As it was, he was too absorbed in his own thoughts and plans to pay much attention to her beyond wondering what she'd expected to accomplish in the first place. When next he looked around at her, to ask her if she wanted to go get something to eat, he found that she had gone.

Lord Tasgall rose to his feet. He announced that the council would take both matters under advisement. The three retired to discuss the matter in private.

Thinking that his own proposed plan of action might aid their decision making, Gerard left his fellows, who were still arguing, and went in search of the Lord Knights. He found them closeted in what had once been an old chapel dedicated to the worship of Kiri-Jolith, one of the old gods and one favored by the Solamnic Knights.

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