Earth Attack

Read Earth Attack Online

Authors: Steve Skidmore

www.franklinwatts.co.uk

 

This ebook edition published in 2012

Franklin Watts
338 Euston Road
London NW1 3BH

Franklin Watts Australia
Level 17/207 Kent Street
Sydney, NSW 2000

The authors and illustrator have asserted their rights in accordance with the Copyright, Designs and Patents Act, 1988.

All rights reserved.

A CIP catalogue record for this book is available from the British Library.

ISBN: 978 1 4451 1348 7

Franklin Watts is a division of Hachette Children’s Books,
an Hachette UK company.

www.hachette.co.uk

www.franklinwatts.co.uk

www.orchardbooks.co.uk

www.hodderchildrens.co.uk

www.waylandbooks.co.uk

How to be a hero

This book is not like others you may have read. You are the hero of this adventure. It is up to you to make decisions that will affect how the adventure unfolds.

Each section of this book is numbered. At the end of most sections, you will have to make a choice. The choice you make will take you to a different section of the book.

Some of your choices will help you to complete the adventure successfully. But choose carefully, some of your decisions could be fatal!

If you fail, then start the adventure again and learn from your mistake.

If you choose correctly you will succeed in your mission.

 

Don’t be a zero, be a hero!

The story so far…

You are a member of a Special Forces military unit. You have been involved in many dangerous missions and have won many medals for your bravery. You are skilled in all forms of combat and weaponry. You have been recruited by Earth Defence to undertake a highly dangerous mission.

Earth Defence is an ultra-secret unit whose job is to defend Earth from attacks by hostile alien forces. The Earth Defence HQ, called Area 61, is based inside a mountain.

You have been given an amazing piece of technology to help you with your quest. It is a Defence Armed-Response Teleportation suit (DART for short). Not only does the suit have an incredible weapons system, but it also allows you to travel to distant planets and different dimensions.

Its inventor is an alien member of Earth Defence, called QTee. He is the technical genius behind all of their weapons and equipment.

Earth was attacked by Hurrikano, the ruler of Airworld, Vulkana, the ruler of Fireworld and Arktos, the ruler of Iceworld.

You stopped the attacks by travelling to their planets and destroying them. You have also captured the crystals that powered their staffs. QTee has placed them in the DART suit, which means that you now have control over the elements of air, fire and ice.

You will need them, because you know that having defeated Tyranno's followers, the Starlord will now take matters into his own hands…

 

Go to 1
.

1

You are writing up your report of your latest fight against Tyranno’s followers, when the emergency alarms ring out across Area 61.

Agent Lee bursts into the room. “We’re under attack! We need you in the DART suit now!”

You rush to the OPS room, where Agent Lee is studying the bank of screens on the wall. You stare at them in amazement. “What is that thing?” you ask.

QTee replies, “Scanners indicate that it is some kind of creature made up from elements of metal, rocks and crystals. It seems to have been ripped up from out of the Earth!”

“Do you think this is something to do with Tyranno?” you ask.

QTee nods. “I’m sure it is…”

“Well, wherever that thing has come from, it’s trying to smash its way into the base,” says Agent Roberts. “We’ve scrambled the security forces, but normal weapons aren’t having any effect on it. It’s trying to break through the steel entrance.”

You smile. “Then there’s no time to lose.” You make your way to the DART suit and step into it. “Let’s get going,” you say. “Teleport me to a position behind the creature. That way we’ll surprise it.”

“We don’t know what we’re dealing with here,” says QTee. “Perhaps we should arm the suit with some of my special weapons.”

 

If you want to attack the creature immediately,
go to 15
.

If you want to arm the suit with special weapons,
go to 36
.

2

“Attack with ice,” you order.

Jets of cold water pour from the weapon system and immediately freeze on contact with the skeleton droids. Your enemies are imprisoned in huge blocks of ice. They cannot move and their weapons are useless.

“Stay cool,” you say as you make your way past the droids and head onwards to your showdown with Tyranno.

 

Go to 22
.

3

The light disappears and you find yourself drifting in space. Thousands of stars twinkle in the blackness of the void.

“Where am I?” you ask.

“Unknown location,” reports the suit.

“Teleport to Earth,” you say in desperation.

“Unable to locate Earth,” the suit replies. “All systems failing…”

You look into the vastness of the universe knowing that this is the end for you. Soon your air supply will run out…

 

You have become just another piece of space debris. Begin your quest again by
going to 1
.

4

You look at the screen. “All right. What do you want?”

Tyranno smiles. “So you are the creature who managed to defeat my followers?”

You nod. “That’s me. What about it?”

“You interest me,” replies Tyranno. “You seem to be a worthy adversary. You must have special powers. I wish to meet you.”

“Where are you?”

“Closer than you think. Look to the skies!”

QTee switches the screens to look outside.

There is a bright flash and a huge rip opens up in the sky. From it emerges a huge, black, skull-shaped artificial planet!

“The Deathworld!” says QTee. “It’s torn through the dimensions of space! It must have been heading to Earth while we were dealing with Tyranno’s followers.”

Tyranno speaks. “So will you meet me? I am told you can teleport. I will send the co-ordinates…”

 

If you want to agree to Tyranno’s request,
go to 23
.

If you want to ask for time to consider Tyranno’s request,
go to 33
.

If you don’t want to meet Tyranno,
go to 12
.

5

“Let’s get on with the mission,” you say.

At that moment, Tyranno’s face reappears on the screens. “Enough delays. I am sending the teleportation codes.”

QTee programs them into the suit, but makes the slight change you wanted. “Good luck,” he whispers.

“Teleport,” you order. The familiar white light surrounds you. Seconds later it dies down and you find yourself standing in a huge room, containing a moving 3D map of the universe. You realise that you are in the heart of the Deathworld.

There are several alien beings floating around the room. They seem to be observing the movement of the stars and planets, and haven’t noticed you.

“Identify,” you ask the suit.

The suit scans the aliens. “The creatures are known as watchers. I have no other data.”

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