Authors: Steve Skidmore
To attack the creatures,
go to 45
.
If you wish to locate Tyranno,
go to 34
.
As you speed towards your showdown with Tyranno, the suit sounds a warning alarm.
“Enemy forces ahead. One hundred metres.”
“Reduce speed and scan,” you say.
The suit drops gently to the floor and reports to you. “Robot serpents. Highly dangerous.”
You know time is running out — you have to make a decision.
To switch to stealth mode and attempt to avoid the creatures,
go to 13
.
To attack the serpents with your eGun,
go to 8
.
To attack them with fire,
go to 48
.
You realise that metal ammunition will only add to the creature’s power, so you attack it with your eGun.
You blast the creature, but it remains standing. It lurches towards you, its enormous hands reaching out for you.
If you wish to fly away,
go to 26
.
To continue with your attack,
go to 49
.
You shoot the creatures with your eGun. Streams of energy blasts hit your enemies and they explode into atoms. The creatures are no match for your weaponry and they are soon left in smouldering pieces.
You speed through the passages of Deathworld until you reach the star chamber — Tyranno’s control centre. You are surprised that it is not guarded. You are about to sneak in when, to your further amazement, the doors open. A voice booms out.
“Enter!”
If you wish to enter,
go to 21
.
To shoot into the room first,
go to 44
.
“OK, I’ll teleport up. Transfer the coordinates.” You turn to QTee. “Program them into the suit.” The inventor does so.
Seconds later there is a flash of light and a roaring sound as you are teleported through space. Then the light dies away and you find yourself in a huge chamber. Ahead of you is Tyranno. He is sitting on a giant throne.
The Starlord’s voice booms out. “Welcome! It is interesting to meet the creature that defeated my followers. In fact I have a proposal for you.”
If you wish to take the opportunity to attack Tyranno now,
go to 38
.
To listen to what he has to say,
go to 28
.
You know that time is running out and you have to take the risk.
You take route one, through the minefield. The star mines hover menacingly in the air. As you approach, some of the mines begin to move towards you. They start to vibrate and flash red.
“Detonation imminent!” warns the suit.
To avoid the minefield, and take route two after all,
go to 16
.
To try to fly straight through the minefield,
go to 35
.
To shoot at the star mines with your ice weapon,
go to 19
.
“Get me out of here,” you tell the suit. “Super speed!”
The suit responds, but Tyranno holds up his hands and the whole star chamber lights up with streams of toxic energy beams that pour out from his body. They fill the room, bouncing off the walls and hitting you again and again…
The DART suit’s circuits spark and melt. You drop to the ground. “Teleport back to Earth,” you whisper.
The suit does not respond. Its systems have been destroyed. You lie there, helpless…
“I don’t think so,” you reply.
“Very well. You had the opportunity to save your pathetic planet. Goodbye!”
Tyranno disappears and the screens now show what is happening in the skies above Area 61. Thousands of spaceships suddenly appear, firing heavy laser weapons, missiles and bombs. Area 61 rocks as the weapons explode on the mountainside.
QTee shakes his head. “We’re finished…” he says.
You can only watch helplessly as Tyranno’s forces continue their devastating attack. There is no hope for Earth — Tyranno will soon be its master…
Earth is doomed! If you wish to begin your adventure again,
go to 1
.
I don’t have time to fight these, you think. “Stealth mode.”
The suit obeys and you head slowly towards the serpents.
At that moment an alarm bleeps out down the corridors of the Deathworld. The serpents begin speaking to each other. You tell the suit to translate what they are saying.
“The invasion of Earth is about to begin. All forces are to make their way to the spaceship launch bays.”
You realise that stealth is too slow, you have to get to Tyranno!
“Super speed!”
You come out of stealth mode, revealing yourself to the serpents. They open their mouths and spit deadly missiles at you! The air is filled with explosions and you are buffeted around.
To try to avoid the attack,
go to 31
.
To attack the serpents with your eGun,
go to 8
.
To attack the serpents with fire,
go to 48
.
Before you can begin your attack, QTee’s voice crackles through your communications link. “Tyranno knows you are on the Deathworld. He knows we’ve tricked him! He is going to attack Earth…” Then the signal goes dead.
You know you have to act quickly and get to Tyranno.
The droids storm towards you, firing bolts of energy from their weapons.
You easily evade the incoming bolts and return fire with your eGun. You take out a couple of the skeleton droids, but more join in the attack. You have to change tactics!
If you wish to try and evade the droids,
go to 31
.
If you wish to attack the droids using your power over ice,
go to 2
.
If you wish to attack the droids with fire,
go to 48
.
“There’s no time for that,” you tell the inventor. “I’m sure the missiles and eGun will be good enough to take this thing down. If not, I can always hit it with some fire or ice.” You step into the DART suit and it closes around your body.
“Teleport,” you order. A bright light envelops you.
Seconds later, the light fades and you find yourself standing behind the creature. It places its giant hand on the steel doors, which dissolve and pass into the creature’s body, causing it to grow even bigger! You realise that you must attack immediately.
To attack the creature with missiles,
go to 43
.
To attack with your eGun,
go to 7
.
“Avoid the minefield, take route two!” you tell the suit.
Soon you are flying through the dark passages and corridors of the Deathworld. Minutes pass and a gnawing fear grows in your stomach that you are taking too long.
“Increase speed,” you order.
But before the suit can respond it gives out a warning. “Enemy ahead. Alien zombies!
Primitive, but dangerous.”
The nightmare creatures see you and shuffle towards you. They are slow, but some of them have laser guns. They open fire.
“Evasive action!” you cry.
The suit veers to avoid the incoming laser beams.
If you wish to use your eGun,
go to 27
.
If you wish to attack with fire,
go to 48
.
“If you don’t call off your attack,” you tell Tyranno, “I will detonate a vortex bomb. It will send you and all your forces into a dimension beyond time and space.”
Tyranno laughs. “And now you have told me about it! You fool!”
Before you can detonate the bomb, Tyranno blasts you with a toxic energy bolt. You drop into blackness.
Some time later you wake up. Tyranno is sitting on his crystal skull throne.
“Why am I still alive?” you ask.
The Starlord laughs. “I wanted you to see the death of your planet and know that no one can stand up against my power.”
You look outside and watch as Earth burns under Tyranno’s deadly attack, knowing that you have failed to save humanity.
Then Tyranno turns back to you. “I will keep you alive — the last surviving human being. It will be a fate worse than death.”
You will spend the rest of your days as Tyranno’s pet.
Go back to 1
.
“I’ll come up and see you,” you reply. “But we’ll need a few minutes to reprogram my DART suit to enable your teleportation codes to work.”
Tyranno ponders before replying. “Very well, you have ten minutes.” The screen goes blank.
QTee immediately begins to work on the suit. “You now have the powers of ice, air and fire embedded in the suit. You have your normal weapons systems, but I’m also going to arm the suit with a vortex bomb. This is a weapon that you should only use as a last resort.”
If you want to get on with the mission,
go to 5
.
If you wish to find out more about the vortex bomb,
go to 40
.
You control your ice power to form a freezing cloud of ice crystals. They filter through the minefield, covering the mines before they can explode. The star mines drop to the floor, encased in a thick sheet of ice.
You continue to take out the mines and have soon cleared the way forward.
“All mines destroyed,” announces the suit.
Time is still against you. You have to get to Tyranno as quickly as possible. “Super speed,” you order.
You step into the DART suit as QTee begins to attach the weapons and program them into the computer.
Alarms ring out across Area 61. “Get a move on,” yells Agent Lee. “That thing is inside the base!”
Suddenly there is a huge explosion. The OPS room shakes with the force of the blast.
“The creature must have got into the power room!” screams Agent Lee. “You’ve got to do something!”
But before you can react, another huge explosion rips through the room.