End of the World (Champion of the Sidhe urban fantasy series) (5 page)

Captivated:
Seelie term for humans addicted to the Touch.

Champion:
A title given to respectfully acknowledging someone’s role as defender and ambassador for the their race with other races.

Creatrix:
Refers to Danu. The feminine form of the word ‘creator’.

Druid/druidess:
A human who loyally serves a Sidhe in exchange for the ‘blessing’ of the Touch.

Enchanted:
Someone or something bespelled by magic.

Fade:
A potentially deadly condition suffered by the fey when their magic is not replenished.

Fey:
A general term for any creature whose race descended from the first realm of fey.

Glamour:
One of the types of magic all fey can perform and is used to disguise oneself or objects behind an illusion.

Lesser fey:
Refers to all fey who are not Sidhe.

Ley lines:
The lines of energy that flow through the earth.

Lughnasadh:
Pronounced ‘Loo-ne-sah’. Celtic harvest holiday, named after Lugh, who was worshiped as the sun god by the Celts.

Magicraft:
Refers to the skill of creating enchantments.

Mounds:
The name of the second fey realm, which exists in a pocket of magic deep under ground.

Samhain:
Pronounced ‘Sa-wane’. The Celtic holiday celebrating the end of harvest and the beginning of winter. Same day as Halloween.

Scribe:
A type of fey who are usually shy and bookish historians.

Seelie:
Pronounced ‘C-lee’. Refers to the Sidhe of the ‘light court’, who value culture, political intrigue, and beauty.

Selkie:
Pronounced ‘sell-key’. A type of fey that can transform into a seal.

Sidhe:
Pronounced ‘Shee’. Also known as the ‘noble elves’. They are the most magical race of fey and the only race that possesses the Touch.

Touch:
The sharing of magic by the Sidhe with others. A beautiful bonding experience among the fey, but is highly addictive to humans.

Tuatha de Dannan:
Pronounced ‘Too-wath da Dan-an’. Means ‘the people of Danu’, and usually refers to the Sidhe.

Unseelie:
Pronounced ‘un-C-lee’. Refers to the Sidhe aligned with the ‘dark court’, who value freedom, directness, and honesty.

Wards:
A type of enchantment that suppresses all other magic in its vicinity.

Wizards:
Humans who have learned to steal magic from the fey to use in their own enchantments.

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