Moonlight on the Magic Flute: A Merlin Mission (9 page)

“Cool,” said Annie.

“And here is your magic flute.” Kathleen picked up a gleaming silver flute from the corner of the tree house. It was the magic flute Jack had played on their adventure in Vienna, Austria. “Only this time…” Kathleen tossed the flute into the air. It hovered for a moment, then began to twirl around and around. There was a flash of blue light—and the flute was gone! Floating in its place was a shining brass instrument.

Kathleen plucked the instrument from the air. “This time you will play a magic trumpet,” she said.

“Oh, man,” breathed Jack. “That’s incredible.”

“Yeah,” said Annie. “I’ve always wanted to play the trumpet.”

Kathleen laughed. “Well, this is your chance,” she said. “The trumpet’s magic will make you a brilliant performer.”

“But the magic can only happen once,” Teddy reminded Jack and Annie, “just as on your last journey with the magic flute. Play the trumpet only when you face your greatest danger.”

“And while one of us plays, the other has to make up a song, right?” said Annie. “And whatever we sing will come true.”

“Precisely,” said Teddy.

“Um… what danger will we face in New Orleans?” asked Jack.

“Perhaps none,” said Teddy. “But keep the magic trumpet with you just in case. And remember, after you have played it, the magic will be gone and it will become an ordinary trumpet.”

“Got it,” said Jack. He took a deep breath.

“Okay,” said Annie. “Ready?”

“Wait,” said Jack. “Can you tell us what kind of creative genius we’re looking for?”

“We can do more than that,” said Kathleen with a smile. “We can tell you his name. It is Louis Armstrong.”

“Louis Armstrong,” repeated Jack. He knew that name.

“He is the King of Jazz,” said Teddy.

“The King of Jazz?” said Annie. “Cool!”

“Yes,” said Kathleen. “But Louis Armstrong won’t know that when you meet him. It is your job to put him on the right path.”

“To give his gifts to the world,” said Annie. “Got it.”

“Good,” said Teddy. “And now you should go.”

“Right,” said Jack. He pointed at the cover of the book. “I wish we could go there,” he said. “To New Orleans!”

“To meet the King of Jazz!” said Annie.

“Good luck!” said Teddy as he and Kathleen waved good-bye.

The wind started to blow.

The tree house started to spin.

It spun faster and faster.

Then everything was still.

Absolutely still.

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Discover the facts
behind the fiction with the

Magic Tree House
®
Books

  #1: D
INOSAURS
B
EFORE
D
ARK

  #2: T
HE
K
NIGHT AT
D
AWN

  #3: M
UMMIES IN THE
M
ORNING

  #4: P
IRATES
P
AST
N
OON

  #5: N
IGHT OF THE
N
INJAS

  #6: A
FTERNOON ON THE
A
MAZON

  #7: S
UNSET OF THE
S
ABERTOOTH

  #8: M
IDNIGHT ON THE
M
OON

  #9: D
OLPHINS AT
D
AYBREAK

#10: G
HOST
T
OWN AT
S
UNDOWN

#11: L
IONS AT
L
UNCHTIME

#12: P
OLAR
B
EARS
P
AST
B
EDTIME

#13: V
ACATION
U
NDER THE
V
OLCANO

#14: D
AY OF THE
D
RAGON
K
ING

#15: V
IKING
S
HIPS AT
S
UNRISE

#16: H
OUR OF THE
O
LYMPICS

#17: T
ONIGHT ON THE
T
ITANIC

#18: B
UFFALO
B
EFORE
B
REAKFAST

#19: T
IGERS AT
T
WILIGHT

#20: D
INGOES AT
D
INNERTIME

#21: C
IVIL
W
AR ON
S
UNDAY

#22: R
EVOLUTIONARY
W
AR ON
W
EDNESDAY

#23: T
WISTER ON
T
UESDAY

#24: E
ARTHQUAKE IN THE
E
ARLY
M
ORNING

#25: S
TAGE
F
RIGHT ON A
S
UMMER
N
IGHT

#26: G
OOD
M
ORNING
, G
ORILLAS

#27: T
HANKSGIVING ON
T
HURSDAY

#28: H
IGH
T
IDE IN
H
AWAII

Merlin Missions

#29: C
HRISTMAS IN
C
AMELOT

#30: H
AUNTED
C
ASTLE ON
H
ALLOWS
E
VE

#31: S
UMMER OF THE
S
EA
S
ERPENT

#32: W
INTER OF THE
I
CE
W
IZARD

#33: C
ARNIVAL AT
C
ANDLELIGHT

#34: S
EASON OF THE
S
ANDSTORMS

#35: N
IGHT OF THE
N
EW
M
AGICIANS

#36: B
LIZZARD OF THE
B
LUE
M
OON

#37: D
RAGON OF THE
R
ED
D
AWN

#38: M
ONDAY WITH A
M
AD
G
ENIUS

#39: D
ARK
D
AY IN THE
D
EEP
S
EA

#40: E
VE OF THE
E
MPEROR
P
ENGUIN

#41: M
OONLIGHT ON THE
M
AGIC
F
LUTE

#42: A G
OOD
N
IGHT FOR
G
HOSTS

#43: L
EPRECHAUN IN
L
ATE
W
INTER

#44: A G
HOST
T
ALE FOR
C
HRISTMAS
T
IME

Magic Tree House
®
Research Guides

D
INOSAURS

K
NIGHTS AND
C
ASTLES

M
UMMIES AND
P
YRAMIDS

P
IRATES

R
AIN
F
ORESTS

S
PACE

T
ITANIC

T
WISTERS AND
O
THER
T
ERRIBLE
S
TORMS

D
OLPHINS AND
S
HARKS

A
NCIENT
G
REECE AND THE
O
LYMPICS

A
MERICAN
R
EVOLUTION

S
ABERTOOTHS AND THE
I
CE
A
GE

P
ILGRIMS

A
NCIENT
R
OME AND
P
OMPEII

T
SUNAMIS AND
O
THER
N
ATURAL
D
ISASTERS

P
OLAR
B
EARS AND THE
A
RCTIC

S
EA
M
ONSTERS

P
ENGUINS AND
A
NTARCTICA

L
EONARDO DA
V
INCI

G
HOSTS

L
EPRECHAUNS AND
I
RISH
F
OLKLORE

R
AGS AND
R
ICHES:
K
IDS IN THE
T
IME OF
C
HARLES
D
ICKENS

More Magic Tree House
®

G
AMES AND
P
UZZLES FROM THE
T
REE
H
OUSE

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