As the band flew lower the Peaks of Thok
[162]
rose grey and towering on all sides, and one saw clearly that nothing lived on that austere and impassive
[163]
granite of the endless twilight. At still lower levels the death-fires in the air gave out, and one met only the primal blackness of the void save aloft where the thin peaks stood out goblin-like. Soon the peaks were very far away, and nothing about but great rushing winds with the dankness
[164]
of nethermost grottoes in them. Then in the end the night-gaunts landed on a floor of unseen things which felt like layers of bones, and left Carter all alone in that black valley. To bring him thither was the duty of the night-gaunts that guard Ngranek; and this done, they flapped away silently. When Carter tried to trace their flight he found he could not, since even the Peaks of Thok
[165]
had faded out of sight. There was nothing anywhere but blackness and horror and silence and bones.
Now Carter knew from a certain source that he was in the vale of Pnath,
[166]
where crawl and burrow the enormous bholes;
[167]
but he did not know what to expect, because no one has ever seen a bhole
[168]
or even guessed what such a thing may be like. Bholes
[169]
are known only by dim rumour, from the rustling they make amongst mountains of bones and the slimy touch they have when they wriggle past one. They cannot be seen because they creep only in the dark. Carter did not wish to meet a bhole,
[170]
so listened intently for any sound in the unknown depths of bones about him. Even in this fearsome place he had a plan and an objective, for whispers of Pnath
[171]
and its approaches
[172]
were not unknown to one with whom he had talked much in the old days. In brief, it seemed fairly likely that this was the spot into which all the ghouls of the waking world cast the refuse of their feastings; and that if he but had good luck he might stumble upon that mighty crag taller even than Thok’s
[173]
peaks which marks the edge of their domain. Showers of bones would tell him where to look, and once found he could call to a ghoul to let down a ladder; for strange to say, he had a very singular link with these terrible creatures.
A man he had known in Boston—a painter of strange pictures with a secret studio in an ancient and unhallowed alley near a graveyard—had actually made friends with the ghouls and had taught him to understand the simpler part of their disgusting meeping and glibbering. This man had vanished at last, and Carter was not sure but that he might find him now, and use for the first time in dreamland that far-away English of his dim waking life. In any case, he felt he could persuade a ghoul to guide him out of Pnath;
[174]
and it would be better to meet a ghoul, which one can see, than a bhole,
[175]
which one cannot see.
So Carter walked in the dark, and ran when he thought he heard something among the bones underfoot. Once he bumped into a stony slope, and knew it must be the base of one of Thok’s
[176]
peaks. Then at last he heard a monstrous rattling and clatter which reached far up in the air, and became sure he had come nigh the crag of the ghouls. He was not sure he could be heard from this valley miles below, but realised that the inner world has strange laws. As he pondered he was struck by a flying bone so heavy that it must have been a skull, and therefore realising his nearness to the fateful crag he sent up as best he might that meeping cry which is the call of the ghoul.
Sound travels slowly, so that it was some time before he heard an answering glibber. But it came at last, and before long he was told that a rope ladder would be lowered. The wait for this was very tense, since there was no telling what might not have been stirred up among those bones by his shouting. Indeed, it was not long before he actually did hear a vague rustling afar off. As this thoughtfully approached, he became more and more uncomfortable; for he did not wish to move away from the spot where the ladder would come. Finally the tension grew almost unbearable, and he was about to flee in panic when the thud of something on the newly heaped bones nearby drew his notice from the other sound. It was the ladder, and after a minute of groping he had it taut in his hands. But the other sound did not cease, and followed him even as he climbed. He had gone fully five feet from the ground when the rattling beneath waxed emphatic, and was a good ten feet up when something swayed the ladder from below. At a height which must have been fifteen or twenty feet he felt his whole side brushed by a great slippery length which grew alternately convex and concave with wriggling, and thereafter
[177]
he climbed desperately to escape the unendurable nuzzling of that loathsome and overfed bhole
[178]
whose form no man might see.
For hours he climbed with aching arms and blistered hands, seeing again the grey death-fire and Thok’s
[179]
uncomfortable pinnacles. At last he discerned above him the projecting edge of the great crag of the ghouls, whose vertical side he could not glimpse; and hours later he saw a curious face peering over it as a gargoyle peers over a parapet of Notre Dame. This almost made him lose his hold through faintness, but a moment later he was himself again; for his vanished friend Richard Pickman had once introduced him to a ghoul, and he knew well their canine faces and slumping forms and unmentionable idiosyncrasies. So he had himself well under control when that hideous thing pulled him out of the dizzy emptiness over the edge of the crag, and did not scream at the partly consumed refuse heaped at one side or at the squatting circles of ghouls who gnawed and watched curiously.
He was now on a dim-litten plain whose sole topographical features were great boulders and the entrances of burrows. The ghouls were in general respectful, even if one did attempt to pinch him while several others eyed his leanness speculatively. Through patient glibbering he made inquiries regarding his vanished friend, and found he had become a ghoul of some prominence in abysses nearer the waking world. A greenish elderly ghoul offered to conduct him to Pickman’s present habitation, so despite a natural loathing he followed the creature into a capacious burrow and crawled after him for hours in the blackness of rank mould. They emerged on a dim plain strown
[180]
with singular relics of earth—old gravestones, broken urns, and grotesque fragments of monuments—and Carter realised with some emotion that he was probably nearer the waking world than at any other time since he had gone down the seven hundred steps from the cavern of flame to the Gate of Deeper Slumber.
There, on a tombstone of 1768 stolen from the Granary Burying Ground in Boston, sat the ghoul which was once the artist Richard Upton Pickman. It was naked and rubbery, and had acquired so much of the ghoulish physiognomy that its human origin was already obscure. But it still remembered a little English, and was able to converse with Carter in grunts and monosyllables, helped out now and then by the glibbering of ghouls. When it learned that Carter wished to get to the enchanted wood and from there to the city Celephaïs
[181]
in Ooth-Nargai beyond the Tanarian Hills, it seemed rather doubtful; for these ghouls of the waking world do no business in the graveyards of upper dreamland (leaving that to the web-footed
[182]
wamps that are spawned in dead cities),
[183]
and many things intervene betwixt their gulf and the enchanted wood, including the terrible kingdom of the gugs.
[184]
The gugs,
[185]
hairy and gigantic, once reared stone circles in that wood and made strange sacrifices to the Other Gods and the crawling chaos Nyarlathotep, until one night an abomination of theirs reached the ears of earth’s gods and they were banished to caverns below. Only a great trap-door
[186]
of stone with an iron ring connects the abyss of the earth-ghouls with the enchanted wood, and this the gugs
[187]
are afraid to open because of a curse. That a mortal dreamer could traverse their cavern realm and leave by that door is inconceivable; for mortal dreamers were their former food, and they have legends of the toothsomeness of such dreamers even though banishment has restricted their diet to the ghasts, those repulsive beings which die in the light, and which live in the vaults of Zin and leap on long hind legs like kangaroos.
So the ghoul that was Pickman advised Carter either to leave the abyss at Sarkomand, that deserted city in the valley below Leng where black nitrous stairways guarded by winged diorite
[188]
lions lead down from dreamland to the lower gulfs, or to return through a churchyard to the waking world and begin the quest anew down the seventy steps of light slumber to the cavern of flame and the seven hundred steps to the Gate of Deeper Slumber and the enchanted wood. This, however, did not suit the seeker; for he knew nothing of the way from Leng to Ooth-Nargai, and was likewise reluctant to awake lest he forget all he had so far gained in this dream. It were disastrous to his quest to forget the august and celestial faces of those seamen from the north who traded onyx in Celephaïs,
[189]
and who, being the sons of gods, must point the way to the cold waste and Kadath where the Great Ones dwell.
After much persuasion the ghoul consented to guide his guest inside the great wall of the gugs’
[190]
kingdom. There was one chance that Carter might be able to steal through that twilight realm of circular stone towers at an hour when the giants would be all gorged and snoring indoors, and reach the central tower with the sign of Koth upon it, which has the stairs leading up to that stone trap-door
[191]
in the enchanted wood. Pickman even consented to lend three ghouls to help with a tombstone lever in raising the stone door; for of ghouls the gugs
[192]
are somewhat afraid, and they often flee from their own colossal graveyards when they see feasting there.
He also advised Carter to disguise as a ghoul himself; shaving the beard he had allowed to grow (for ghouls have none),
[193]
wallowing naked in the mould to get the correct surface, and loping in the usual slumping way, with his clothing carried in a bundle as if it were a choice morsel from a tomb. They would reach the city of the gugs
[194]
—which is coterminous
[195]
with the whole kingdom—through the proper burrows, emerging in a cemetery not far from the stair-containing Tower of Koth. They must beware, however, of a large cave near the cemetery; for this is the mouth of the vaults of Zin, and the vindictive ghasts are always on watch there murderously for those denizens of the upper abyss who hunt and prey on them. The ghasts try to come out when the gugs
[196]
sleep,
[197]
and they attack ghouls as readily as gugs,
[198]
for they cannot discriminate. They are very primitive, and eat one another. The gugs
[199]
have a sentry at a narrow place in the vaults of Zin, but he is often drowsy and is sometimes surprised by a party of ghasts. Though ghasts cannot live in real light, they can endure the grey twilight of the abyss for hours.
So at length Carter crawled through endless burrows with three helpful ghouls bearing the slate gravestone of Col. Nehemiah
[200]
Derby, obiit
[201]
1719, from the Charter Street Burying Ground in Salem. When they came again into open twilight they were in a forest of vast lichened monoliths reaching nearly as high as the eye could see and forming the modest gravestones of the gugs.
[202]
On the right of the hole out of which they wriggled, and seen through aisles of monoliths, was a stupendous vista of Cyclopean
[203]
round towers mounting up illimitable into the grey air of inner earth. This was the great city of the gugs,
[204]
whose doorways are thirty feet high. Ghouls come here often, for a buried gug
[205]
will feed a community for almost a year, and even with the added peril it is better to burrow for gugs
[206]
than to bother with the graves of men. Carter now understood the occasional titan bones he had felt beneath him in the vale of Pnath.
[207]
Straight ahead, and just outside the cemetery, rose a sheer perpendicular cliff at whose base an immense and forbidding cavern yawned. This the ghouls told Carter to avoid as much as possible, since it was the entrance to the unhallowed vaults of Zin where gugs
[208]
hunt ghasts in the darkness.
[209]
And truly, that warning was soon well justified; for the moment a ghoul began to creep toward the towers to see if the hour of the gugs’
[210]
resting had been rightly timed, there glowed in the gloom of that great cavern’s mouth first one pair of yellowish-red eyes and then another, implying that the gugs
[211]
were one sentry less, and that ghasts have indeed an excellent sharpness of smell. So the ghoul returned to the burrow and motioned his companions to be silent. It was best to leave the ghasts to their own devices, and there was a possibility that they might soon withdraw, since they must naturally be rather tired after coping with a gug
[212]
sentry in the black vaults. After a moment something about the size of a small horse hopped out into the grey twilight, and Carter turned sick at the aspect of that scabrous and unwholesome beast, whose face is so curiously human despite the absence of a nose, a forehead, and other important particulars.
Presently three other ghasts hopped out to join their fellow, and a ghoul glibbered softly at Carter that their absence of battle-scars was a bad sign. It proved that they had not fought the gug
[213]
sentry at all, but
[214]
merely slipped past him as he slept, so that their strength and savagery were still unimpaired and would remain so till they had found and disposed of a victim. It was very unpleasant to see those filthy and disproportioned animals,
[215]
which soon numbered about fifteen, grubbing about and making their kangaroo leaps in the grey twilight where titan towers and monoliths arose, but it was still more unpleasant when they spoke among themselves in the coughing gutturals of ghasts. And yet, horrible as they were, they were not so horrible as what presently came out of the cave after them with disconcerting suddenness.